Difference between revisions of "Rifle Bipod"

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(added move and shoot penaly)
(added grenade launcher info)
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The '''Rifle Bipod''' grants a bonus of +10% to the Precision, at the expense of an additional AP cost per shot. This AP penalty is +2 with Assault Rifles, and +5 with Sniper Rifles.
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The '''Rifle Bipod''' grants a bonus of +10% to the Precision, at the expense of an additional AP cost per shot. This AP penalty is +2 with Assault Rifles, and +5 with Sniper Rifles. Grenade Launchers take a +2 AP penalty while also increasing their Move and Shoot penalty by 5%.
  
 
The precision bonus is lost by moving and losing the [[Focused]] state.
 
The precision bonus is lost by moving and losing the [[Focused]] state.
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* [[Blueprint: Assault Rifle]] (optional)
 
* [[Blueprint: Assault Rifle]] (optional)
 
* [[Blueprint: Sniper Rifle]] (optional)
 
* [[Blueprint: Sniper Rifle]] (optional)
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* [[Blueprint: Grenade Launcher]] (optional)
  
  
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[[Category:Assault Rifle Enhancements]]
 
[[Category:Assault Rifle Enhancements]]
 
[[Category:Sniper Rifle Enhancements]]
 
[[Category:Sniper Rifle Enhancements]]
 +
[[Category:Grenade Launcher Enhancements]]
 
[[Category:Firearm parts]]
 
[[Category:Firearm parts]]

Revision as of 16:27, 4 November 2023

Rifle Bipod.png
Rifle Bipod
Component
Bipods can be attached to rifles to increase aim stability and therefore weapon precision. However, it makes positioning the rifle take longer.
Required crafting skills:
Mechanics 40
Weight: 0.35
Value: 500

The Rifle Bipod grants a bonus of +10% to the Precision, at the expense of an additional AP cost per shot. This AP penalty is +2 with Assault Rifles, and +5 with Sniper Rifles. Grenade Launchers take a +2 AP penalty while also increasing their Move and Shoot penalty by 5%.

The precision bonus is lost by moving and losing the Focused state.

Used in