Difference between revisions of "Rifle Bipod"
		
		
		
		
		
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| WikimanBot (talk | contribs) | WikimanBot (talk | contribs)  | ||
| Line 1: | Line 1: | ||
| − | {{infobox  | + | {{infobox item | 
| | image       = items_components_bipod.png | | image       = items_components_bipod.png | ||
| | itemquality = high | | itemquality = high | ||
| | name        = Rifle Bipod | | name        = Rifle Bipod | ||
| + | | type        = Component | ||
| | description = Bipods can be attached to rifles to increase aim stability and therefore weapon precision. However, it makes positioning the rifle take longer. | | description = Bipods can be attached to rifles to increase aim stability and therefore weapon precision. However, it makes positioning the rifle take longer. | ||
| | skillsreq   = :Mechanics 40 | | skillsreq   = :Mechanics 40 | ||
Revision as of 19:35, 21 August 2014
| 
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| Bipods can be attached to rifles to increase aim stability and therefore weapon precision. However, it makes positioning the rifle take longer. | |||
| Required crafting skills: 
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| Weight: 0,35 | |||
| Value: 500 
 | |||
The Rifle Bipod grants a bonus of +5% to the Precision, at the expense of an additional AP cost per shot. This AP penalty is +2 with Assault Rifles, and +5 with Sniper Rifles.
Used in
- Blueprint: Assault Rifle (optional)
- Blueprint: Sniper Rifle (optional)
