Difference between revisions of "Blueprint: Shield Recharger"
		
		
		
		
		
		Jump to navigation
		Jump to search
		
				
		
		
	
m  | 
				m  | 
				||
| Line 6: | Line 6: | ||
| description  = Contains instructions on how to create a shield recharger.  | | description  = Contains instructions on how to create a shield recharger.  | ||
| greenstats   = Use: Download blueprint into your wristpad.  | | greenstats   = Use: Download blueprint into your wristpad.  | ||
| − | | weight       = 0  | + | | weight       = 0.05  | 
| value        = 5000  | | value        = 5000  | ||
| description2 = While active shield emitters cannot recharge their batteries by siphoning from their energy core, they can however be recharged directly with adequate electromagnetic waves.  | | description2 = While active shield emitters cannot recharge their batteries by siphoning from their energy core, they can however be recharged directly with adequate electromagnetic waves.  | ||
| Line 34: | Line 34: | ||
; Modulator (optional)  | ; Modulator (optional)  | ||
| − | *   | + | * [[Frequency Decrement Modulator]]  | 
| + | * [[Frequency Increment Modulator]]  | ||
== Related feats ==  | == Related feats ==  | ||
Revision as of 01:41, 14 April 2015
  | ||||||
| Contains instructions on how to create a shield recharger. | ||||||
| Weight: 0.05 | ||||||
Value: 5000
  | ||||||
 
  | ||||||
| This is an upcoming item. Details may change before it is added to the game. | 
Produces a Shield Recharger.
Required skills
- Electronics (skill level needed depends on component quality)
 
Supported parts
- Energy Core
 
 Plasma Core (provides energy capacity)
- Electromagnetic Emitter
 
- Unknown
 
- Modulator (optional)
 
Related feats
- Power Management (+35% energy capacity)