Difference between revisions of "Blueprint: Sledgehammer"
		
		
		
		
		
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| m | WikimanBot (talk | contribs)  | ||
| Line 5: | Line 5: | ||
| | type         = Blueprint | | type         = Blueprint | ||
| | description  = Contains detailed instructions on how to create a sledgehammer. | | description  = Contains detailed instructions on how to create a sledgehammer. | ||
| − | |  | + | | capabilities = Use: Download blueprint into your wristpad. | 
| − | | weight       = 0 | + | | weight       = 0.05 | 
| | value        = 500 | | value        = 500 | ||
| | description2 = Sledgehammer can be a powerful melee weapon in the hands of strong wielder. | | description2 = Sledgehammer can be a powerful melee weapon in the hands of strong wielder. | ||
Revision as of 14:40, 21 January 2016
| 
 | |||||||
| Contains detailed instructions on how to create a sledgehammer. | |||||||
| Use: Download blueprint into your wristpad. | |||||||
| Weight: 0.05 | |||||||
| Value: 500 
 | |||||||
| 
 
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Produces various sledgehammers.
Required skills
- Mechanics (skill level needed depends on component quality, 20 or more)
- Electronics (only for optional electroshock attachment)
Supported parts
- Metal
- Handle
- Power module (optional)
- Electroshock Generator (50-100% of quality as electroshock damage on primary, 25-50% on secondary targets)
- Energy core (optional)
 Plasma Core (provides energy capacity) Plasma Core (provides energy capacity)
Related feats
- Power Management (+35% energy capacity)
- Weaponsmith (+5% critical chance)




