Difference between revisions of "Scope"
		
		
		
		
		
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|  (5% -> 6% precision and 1%->2% critical chance for assault rifles) |  (2%->3% critical chance for crossbows) | ||
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| * When applied to an assault rifle, this amounts to a bonus of '''+6%''' Precision and '''+2%''' Critical Chance. | * When applied to an assault rifle, this amounts to a bonus of '''+6%''' Precision and '''+2%''' Critical Chance. | ||
| − | * When applied to a crossbow, this amounts to a bonus of '''+10%''' Precision and '''+ | + | * When applied to a crossbow, this amounts to a bonus of '''+10%''' Precision and '''+3%''' Critical Chance. | 
| * When applied to a sniper rifle, this amounts to a bonus of '''+10%''' Precision and '''+3%''' Critical Chance. | * When applied to a sniper rifle, this amounts to a bonus of '''+10%''' Precision and '''+3%''' Critical Chance. | ||
Revision as of 06:07, 15 February 2016
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| A telescopic sight, commonly called a scope, is a sighting device that is based on an optical refracting telescope. It can be mounted on crossbows and rifles to increase the weapon's precision. | |||
| Required crafting skills: 
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| Weight: 0.25 | |||
| Value: 1000 
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Scope is a firearm part. It can be used to improve the precision and critical chance of rifles and crossbows.
- When applied to an assault rifle, this amounts to a bonus of +6% Precision and +2% Critical Chance.
- When applied to a crossbow, this amounts to a bonus of +10% Precision and +3% Critical Chance.
- When applied to a sniper rifle, this amounts to a bonus of +10% Precision and +3% Critical Chance.
Used in
- Blueprint: Assault Rifle (optional)
- Blueprint: Crossbow (optional)
- Blueprint: Sniper Rifle
