Difference between revisions of "Blueprint: Sledgehammer"
		
		
		
		
		
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| m |  (0.1.9.0 changes) | ||
| Line 7: | Line 7: | ||
| A powerful sledgehammer strike can send damaging mechanical waves even through the thickest of armors. | A powerful sledgehammer strike can send damaging mechanical waves even through the thickest of armors. | ||
| + | |||
| + | It can even carry some manner of power module for when the cold steel isn't enough. | ||
| | component1    = Metal | | component1    = Metal | ||
| | component2    = Handle | | component2    = Handle | ||
| − | | optional1     =  | + | | optional1     = Power module | 
| − | | diffmod1      =  | + | | diffmod1      = 10% | 
| + | | optional2     = Energy core | ||
| + | | diffmod2      = 10% | ||
| }} | }} | ||
| Line 24: | Line 28: | ||
| * [[Sledgehammer Handle]] | * [[Sledgehammer Handle]] | ||
| − | ;  | + | ; Power module | 
| * [[Electroshock Generator]] | * [[Electroshock Generator]] | ||
| + | ; Energy core | ||
| + | * {{ComponentGroup|EnergyCore}} | ||
| {{Blueprint navbox}} | {{Blueprint navbox}} | ||
| [[Category:Items]] | [[Category:Items]] | ||
| − | [[Category:Blueprints]] | + | [[Category:Blueprints|Sledgehammer]] | 
Revision as of 08:24, 31 August 2013
| 
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| Contains detailed instructions on how to create a sledgehammer. | |||||||
| Value: 500 
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| 
 
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Required skills
- Mechanics (varies)
- Electronics (optional)
Supported parts
- Metal
- Handle
- Power module
- Energy core
 Plasma Core (provides energy capacity) Plasma Core (provides energy capacity)