Difference between revisions of "Rifle Bipod"
		
		
		
		
		
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| m |  (added move and shoot penaly) | ||
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| The '''Rifle Bipod''' grants a bonus of +10% to the Precision, at the expense of an additional AP cost per shot. This AP penalty is +2 with Assault Rifles, and +5 with Sniper Rifles. | The '''Rifle Bipod''' grants a bonus of +10% to the Precision, at the expense of an additional AP cost per shot. This AP penalty is +2 with Assault Rifles, and +5 with Sniper Rifles. | ||
| + | |||
| + | The precision bonus is lost by moving and losing the [[Focused]] state. | ||
| == Used in == | == Used in == | ||
Revision as of 18:49, 31 January 2021
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| Bipods can be attached to rifles to increase aim stability and therefore weapon precision. However, it makes positioning the rifle take longer. | |||
| Required crafting skills: 
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| Weight: 0.35 | |||
| Value: 500 
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The Rifle Bipod grants a bonus of +10% to the Precision, at the expense of an additional AP cost per shot. This AP penalty is +2 with Assault Rifles, and +5 with Sniper Rifles.
The precision bonus is lost by moving and losing the Focused state.
Used in
- Blueprint: Assault Rifle (optional)
- Blueprint: Sniper Rifle (optional)
