Difference between revisions of "Rifle Bipod"
		
		
		
		
		
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| − | The '''Rifle Bipod''' grants a bonus of +10% to  | + | The '''Rifle Bipod''' grants a bonus of +10% to Precision, at the expense of an additional AP cost per shot. This AP penalty is +2 with Assault Rifles and +5 with Sniper Rifles. Grenade Launchers take a +2 AP penalty and a 5% increase to their move and shoot penalty. LMGs receive an AP penalty of +5 and have their Burst precision penalty reduced to 0%. | 
| The precision bonus is lost by moving and losing the [[Focused]] state. | The precision bonus is lost by moving and losing the [[Focused]] state. | ||
Latest revision as of 11:44, 7 November 2023
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| Bipods can be attached to rifles to increase aim stability and therefore weapon precision. However, it makes positioning the rifle take longer. | |||
| Required crafting skills: 
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| Weight: 0.35 | |||
| Value: 500 
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The Rifle Bipod grants a bonus of +10% to Precision, at the expense of an additional AP cost per shot. This AP penalty is +2 with Assault Rifles and +5 with Sniper Rifles. Grenade Launchers take a +2 AP penalty and a 5% increase to their move and shoot penalty. LMGs receive an AP penalty of +5 and have their Burst precision penalty reduced to 0%.
The precision bonus is lost by moving and losing the Focused state.
Used in
- Blueprint: Assault Rifle (optional)
- Blueprint: Sniper Rifle (optional)
- Blueprint: Grenade Launcher (optional)
- Blueprint: Light Machine Gun (optional)
