Difference between revisions of "Electroshock Generator"
		
		
		
		
		
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WikimanBot (talk | contribs)  | 
				WikimanBot (talk | contribs)   | 
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| Line 7: | Line 7: | ||
| quality     = 32  | | quality     = 32  | ||
| skillsreq   = :Electronics 32  | | skillsreq   = :Electronics 32  | ||
| − | | weight      = 0  | + | | weight      = 0.25  | 
| value       = 1140  | | value       = 1140  | ||
| + | | datafile    = Components\Weapons\ElectroshockGenerator.item  | ||
}}  | }}  | ||
Revision as of 23:35, 10 November 2014
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| Can be attached to melee weapons during crafting to produce electrical damage on impact. | |||
| Quality: 32 ? | |||
Required crafting skills:
  | |||
| Weight: 0.25 | |||
Value: 1140
  | |||
Electroshock Generator is an electronic part.
It adds electricity damage to melee weapons when powered by batteries.
Used in
- Blueprint: Energy Pistol
 - Blueprint: Taser
 - Blueprint: Sledgehammer (optional)
 - Blueprint: Combat Gloves (optional)