Difference between revisions of "Blueprint: Goggles"

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| description  = Contains instructions on how to create a pair of goggles.
 
| description  = Contains instructions on how to create a pair of goggles.
 
| value        = 850
 
| value        = 850
| description2  = Goggles have to main component: the pair of lenses that provide various advantages (sometimes coupled with disadvantages) to the wearer at all times; and an optional vision processing module that also requires a power core to be installed in order to work.
+
| description2  = Goggles have two main components: the pair of lenses that provides various advantages (sometimes coupled with disadvantages) to the wearer at all times; and an optional vision processing module that also requires a power core to be installed in order to work.
 
| component1    = Lenses (x2)
 
| component1    = Lenses (x2)
 
| component2    = Frame
 
| component2    = Frame
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}}
 
}}
  
==Required skills==
+
== Required skills ==
*Electronics 15 (more for optionals)
+
* Electronics 15 (more for optionals)
*Mechanics 20
+
* Mechanics 20
  
==Supported parts==
+
== Supported parts ==
*[[Adaptive Lens]]
+
; Lenses
*[[Goggles Frame]]
+
* [[Adaptive Lens]]
*[[Image Intensifier Tube]]
+
 
*[[Plasma Core]]
+
; Frame
 +
* [[Goggles Frame]]
 +
 
 +
; Vision processing module (optional)
 +
* [[Image Intensifier Tube]]
 +
 
 +
; Energy core (optional)
 +
* [[Plasma Core]]
  
  

Revision as of 18:37, 10 August 2013

Misc icon.png
Blueprint: Goggles
{{{type}}}
Contains instructions on how to create a pair of goggles.
Value: 850

Goggles have two main components: the pair of lenses that provides various advantages (sometimes coupled with disadvantages) to the wearer at all times; and an optional vision processing module that also requires a power core to be installed in order to work.
Lenses (x2) Frame
Vision processing module
Optional.
Using this slot will increase the total skill requirements by 10% of the occupying item's requirements.
Energy core
Optional.
Using this slot will increase the total skill requirements by 10% of the occupying item's requirements.

Required skills

  • Electronics 15 (more for optionals)
  • Mechanics 20

Supported parts

Lenses
Frame
Vision processing module (optional)
Energy core (optional)