Difference between revisions of "Rifle Bipod"
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| − | The '''Rifle Bipod''' grants a bonus of +10% to the Precision, at the expense of an additional AP cost per shot. This AP penalty is +2 with Assault Rifles, and +5 with Sniper Rifles. | + | The '''Rifle Bipod''' grants a bonus of +10% to the Precision, at the expense of an additional AP cost per shot. This AP penalty is +2 with Assault Rifles, and +5 with Sniper Rifles. Grenade Launchers take a +2 AP penalty while also increasing their Move and Shoot penalty by 5%. |
The precision bonus is lost by moving and losing the [[Focused]] state. | The precision bonus is lost by moving and losing the [[Focused]] state. | ||
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* [[Blueprint: Assault Rifle]] (optional) | * [[Blueprint: Assault Rifle]] (optional) | ||
* [[Blueprint: Sniper Rifle]] (optional) | * [[Blueprint: Sniper Rifle]] (optional) | ||
| + | * [[Blueprint: Grenade Launcher]] (optional) | ||
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[[Category:Assault Rifle Enhancements]] | [[Category:Assault Rifle Enhancements]] | ||
[[Category:Sniper Rifle Enhancements]] | [[Category:Sniper Rifle Enhancements]] | ||
| + | [[Category:Grenade Launcher Enhancements]] | ||
[[Category:Firearm parts]] | [[Category:Firearm parts]] | ||
Revision as of 15:27, 4 November 2023
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| Bipods can be attached to rifles to increase aim stability and therefore weapon precision. However, it makes positioning the rifle take longer. | |||
Required crafting skills:
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| Weight: 0.35 | |||
Value: 500
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The Rifle Bipod grants a bonus of +10% to the Precision, at the expense of an additional AP cost per shot. This AP penalty is +2 with Assault Rifles, and +5 with Sniper Rifles. Grenade Launchers take a +2 AP penalty while also increasing their Move and Shoot penalty by 5%.
The precision bonus is lost by moving and losing the Focused state.
Used in
- Blueprint: Assault Rifle (optional)
- Blueprint: Sniper Rifle (optional)
- Blueprint: Grenade Launcher (optional)