Difference between revisions of "Blueprint: Metal Armor"
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{{infobox blueprint | {{infobox blueprint | ||
− | | itemquality | + | | itemquality = high |
− | | name | + | | name = Blueprint: Metal Armor |
− | | description | + | | description = Contains detailed instructions on how to create metal armor. |
− | | value | + | | weight = 0,05 |
− | | description2 | + | | value = 2000 |
+ | | description2 = Metal armor provide excellent protection against mechanical attacks of all kinds and good protection against high energy attacks. | ||
With right enhancements they can also be used offensively in melee combat. | With right enhancements they can also be used offensively in melee combat. | ||
− | | component1 | + | | component1 = Metal plates |
− | | component2 | + | | component2 = Carrier vest |
− | | optional1 | + | | optional1 = Enhancement 1 |
− | | diffmod1 | + | | diffmod1 = 10% |
− | | optional2 | + | | optional2 = Enhancement 2 |
− | | diffmod2 | + | | diffmod2 = 10% |
− | | optional3 | + | | optional3 = Enhancement 3 |
− | | diffmod3 | + | | diffmod3 = 10% |
}} | }} | ||
Revision as of 12:09, 14 February 2014
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Contains detailed instructions on how to create metal armor. | ||||||||
Weight: 0,05 | ||||||||
Value: 2000
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Creates a suit of Metal Armor.
Required skills
- Tailoring (varies)
- Mechanics (varies)
Supported parts
- Metal plates
- Carrier vest
Biohazard Vest (Increases Bio resistance/threshold)
Galvanic Vest (Increases Electricity resistance/threshold)
Insulated Vest (Increases Cold resistance/threshold)
Regenerative Vest (Provides health regeneration when powered)
Sturdy Vest (Increases health)
- Enhancements (optional)
Steel Spikes (Adds damage on melee)
Tungsten Steel Spikes (Adds damage on melee)
TiChrome Spikes (Adds damage on melee)
Serrated Steel Blade (Adds Bleeding Wound proc)
Serrated Tungsten Steel Blade (Adds Bleeding Wound proc)
Serrated TiChrome Blade (Adds Bleeding Wound proc)