Difference between revisions of "Anticoagulant"

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| type        = Component
 
| type        = Component
 
| description = Prevents clotting of blood and blood-like substances. It's an essential component in liquid regeneratives.
 
| description = Prevents clotting of blood and blood-like substances. It's an essential component in liquid regeneratives.
 +
| capabilities = Use: Applies anticoagulant to a suitable melee weapon that prolongs all bleeding effects and increases effectiveness of blood draining attacks by 20% for 2 turns turns. Also, all healing effects are reduced by 7%. Stacks 10 times.<br>(AP: 20)
 
| skillsreq  = :Biology 10
 
| skillsreq  = :Biology 10
 
| weight      = 0.10
 
| weight      = 0.10
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== Used in ==
 
== Used in ==
 
* {{Itemlink|Blueprint: Health Hypo}} (produces {{Itemlink|Health Hypo}})
 
* {{Itemlink|Blueprint: Health Hypo}} (produces {{Itemlink|Health Hypo}})
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 +
== History ==
 +
* [[1.1.5.12]] - Can now be applied to a suitable melee weapon
  
  
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[[Category:Components]]
 
[[Category:Components]]
 
[[Category:Chemicals]]
 
[[Category:Chemicals]]
 +
[[Category:Enhancement]]

Latest revision as of 05:02, 20 December 2022

Anticoagulant.png
Anticoagulant
Component
Prevents clotting of blood and blood-like substances. It's an essential component in liquid regeneratives.
Required crafting skills:
Biology 10
Use: Applies anticoagulant to a suitable melee weapon that prolongs all bleeding effects and increases effectiveness of blood draining attacks by 20% for 2 turns turns. Also, all healing effects are reduced by 7%. Stacks 10 times.
(AP: 20)
Weight: 0.10
Value: 50

Anticoagulant is a chemical extracted from Siphoner Tongues.

Be advised that extracting it from a siphoner tongue needs biology 40, but it's commonly sold by traders.

Used in

History

  • 1.1.5.12 - Can now be applied to a suitable melee weapon