Difference between revisions of "Blueprint: Goggles"

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== Required skills ==
 
== Required skills ==
* Electronics (varies)
+
* [[Electronics]] (skill level needed depends on component quality)
* Mechanics (varies)
+
* [[Mechanics]] (skill level needed depends on component quality)
  
 
== Supported parts ==
 
== Supported parts ==

Revision as of 14:51, 30 March 2015

Blueprint.png
Blueprint: Goggles
Blueprint
Contains instructions on how to create a pair of goggles.
Weight: 0,05
Value: 850

Goggles have two main components: the pair of lenses that provides various advantages (sometimes coupled with disadvantages) to the wearer at all times; and an optional vision processing module that also requires a power core to be installed in order to work.
Lenses (x2) Frame
Vision processing module
Optional.
Using this slot will increase the total skill requirements by 10% of the occupying item's requirements.
Energy core
Optional.
Using this slot will increase the total skill requirements by 10% of the occupying item's requirements.

Creates a pair of Goggles. Optional components can be used to create powered goggles with Night Vision capability.

Required skills

  • Electronics (skill level needed depends on component quality)
  • Mechanics (skill level needed depends on component quality)

Supported parts

Lenses

Error: Unknown {{ComponentGroup}} "Lenses"!

Frame


Vision processing module (optional)
Energy core (optional)