Difference between revisions of "Scope"
		
		
		
		
		
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| − | '''Scope''' is a firearm part. It can be  | + | '''Scope''' is a firearm part and a type of scope. It can be mounted on rifles and crossbows. | 
| − | + | It provides '''+6%''' precision, '''+2%''' critical chance and '''+5%''' move and shoot precision penalty increase when mounted on assault rifles, '''+10%''' precision and '''+3%''' critical chance on crossbows and sniper rifles. | |
| − | + | +5% move and shoot precision penalty | |
| − | + | Only one type of scope may be attached to a weapon. | |
| == Used in == | == Used in == | ||
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| [[Category:Assault Rifle Enhancements]] | [[Category:Assault Rifle Enhancements]] | ||
| [[Category:Sniper Rifle Enhancements]] | [[Category:Sniper Rifle Enhancements]] | ||
| − | [[Category: | + | [[Category:Scopes]] | 
| [[Category:Firearm parts]] | [[Category:Firearm parts]] | ||
Latest revision as of 16:10, 30 January 2025
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| A telescopic sight, commonly called a scope, is a sighting device that is based on an optical refracting telescope. It can be mounted on crossbows and rifles to increase the weapon's precision. | |||
| Required crafting skills: 
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| Weight: 0.25 | |||
| Value: 1000 
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Scope is a firearm part and a type of scope. It can be mounted on rifles and crossbows.
It provides +6% precision, +2% critical chance and +5% move and shoot precision penalty increase when mounted on assault rifles, +10% precision and +3% critical chance on crossbows and sniper rifles. +5% move and shoot precision penalty Only one type of scope may be attached to a weapon.
Used in
- Blueprint: Assault Rifle (optional)
- Blueprint: Crossbow (optional)
- Blueprint: Sniper Rifle
