SMGs
Revision as of 14:17, 23 July 2019 by WikimanBot (talk | contribs)
SMGs are weapons. They use the Guns skill. They come in 5mm, 7.62mm and 8.6mm calibers.
Description
- Single and burst fire
- Light weapon (dexterity reduces AP cost)
- No moving penalty
- No melee penalty
- Medium range
- Very low AP cost burst firing compared to assault rifles
- Moderate skill requirement
- Low caliber models can be silenced
Models
- Craftable
 Jaguar — low AP cost, low critical chance Jaguar — low AP cost, low critical chance
 Steel Cat — high critical damage bonus Steel Cat — high critical damage bonus
 Jackrabbit — increased burst precision, low range Jackrabbit — increased burst precision, low range
 Impala (crafting only) — high critical chance Impala (crafting only) — high critical chance
- Unique
 K&H MP6 — relatively low AP cost, bonus to precision and burst precision, the only 9mm SMG K&H MP6 — relatively low AP cost, bonus to precision and burst precision, the only 9mm SMG
 Mini-Izu Mini-Izu
 NF R90 NF R90
 Syg MPX Syg MPX
 Tommy Gun — fairly high AP cost, significant penalties to both precision and burst precision, high magazine capacity, the only .44 caliber SMG Tommy Gun — fairly high AP cost, significant penalties to both precision and burst precision, high magazine capacity, the only .44 caliber SMG
Base AP cost table
| 5mm | 7.62mm | 8.6mm | 9mm | .44in | |
|---|---|---|---|---|---|
| Mini-Izu | 9 | - | - | - | - | 
| Jaguar | 10 | 12 | - | - | - | 
| Jackrabbit | 11 | - | - | - | - | 
| NF R90 | 11 | - | - | - | - | 
| Impala | 11 | 13 | - | - | - | 
| Steel Cat | - | 13 | 16 | - | - | 
| Syg MPX | - | - | 16 | - | - | 
| K&H MP6 | - | - | - | 14 | - | 
| Tommy Gun | - | - | - | - | 15 | 
Note that Dexterity affects SMG AP cost and craftable SMGs may include a Rapid Reloader.
SMG feats
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