Difference between revisions of "LMGs"

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{{Heavyduty}}
 
'''LMGs''' are [[weapons]]. They use the [[Heavy Guns]] skill and have a moderate to high [[Strength]] requirement. They come in .44, 7.62mm, 8.6mm and 9mm calibers.
 
'''LMGs''' are [[weapons]]. They use the [[Heavy Guns]] skill and have a moderate to high [[Strength]] requirement. They come in .44, 7.62mm, 8.6mm and 9mm calibers.
  
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* Very high damage output but also high ammo consumption
 
* Very high damage output but also high ammo consumption
 
* Accuracy drops off sharply past medium range
 
* Accuracy drops off sharply past medium range
* High skill requirement
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* No skill requirement
 
* High reload cost
 
* High reload cost
 
* Very loud
 
* Very loud
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== Models ==
 
== Models ==
 
;Craftable
 
;Craftable
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* {{Itemlink|Ratchet}}
 
* {{Itemlink|Grudge}}
 
* {{Itemlink|Grudge}}
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* {{Itemlink|Tango}}
 
* {{Itemlink|Guardian}}
 
* {{Itemlink|Guardian}}
* {{Itemlink|Ratchet}}
 
* {{Itemlink|Tango}}
 
  
 
;Unique
 
;Unique

Latest revision as of 13:57, 6 November 2023

This page contains content from Underrail: Heavy Duty expansion.

LMGs are weapons. They use the Heavy Guns skill and have a moderate to high Strength requirement. They come in .44, 7.62mm, 8.6mm and 9mm calibers.

Description

  • Can only use burst fire
  • Moderate to high moving penalty
  • No melee penalty
  • Medium-long range
  • Very high damage output but also high ammo consumption
  • Accuracy drops off sharply past medium range
  • No skill requirement
  • High reload cost
  • Very loud
  • High strength requirement (7-10)

Models

Craftable
Unique

LMG feats