Difference between revisions of "Protectorate Sentinel"
		
		
		
		
		
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 (abilities, locations)  | 
				m (added SRO to locations)  | 
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| Line 6: | Line 6: | ||
| faction  = [[Protectorate]]  | | faction  = [[Protectorate]]  | ||
| roles    = Guard  | | roles    = Guard  | ||
| − | | location = [[Epione Lab]]<br>[[Fort Apogee]]<br>[[Junkyard]]<br>[[Port Zenith]]<br>[[Rail Crossing]]  | + | | location = [[Epione Lab]]<br>[[Fort Apogee]]<br>[[Junkyard]]<br>[[Port Zenith]]<br>[[Rail Crossing]]<br>[[South Railroad Outpost]]  | 
| quests   =    | | quests   =    | ||
| loot     =    | | loot     =    | ||
Revision as of 16:39, 14 October 2017
| Protectorate Sentinel | |||||
| 
 | |||||
| Description | |||||
|---|---|---|---|---|---|
| Faction | Protectorate | ||||
| Role | Guard | ||||
| Location | Epione Lab Fort Apogee Junkyard Port Zenith Rail Crossing South Railroad Outpost  | ||||
| Abilities | Aimed Shot Execute Kneecap Shot Sharpshooter  | ||||
  | |||||
Generic Protectorate Sentinels. They wield a pistol and carry some Flashbangs.


