Difference between revisions of "Blueprint: Combat Knife"
		
		
		
		
		
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WikimanBot (talk | contribs)  | 
				 (expedition update)  | 
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{{infobox item  | {{infobox item  | ||
| − | | image        =   | + | | image        = Blueprint: Combat Knife.png  | 
| itemquality  = normal  | | itemquality  = normal  | ||
| name         = Blueprint: Combat Knife  | | name         = Blueprint: Combat Knife  | ||
| Line 8: | Line 8: | ||
| weight       = 0.05  | | weight       = 0.05  | ||
| value        = 300  | | value        = 300  | ||
| − | | description2 = Combat knives can be crafted out of any metal and come in number of different shapes depending on the mold used.  | + | | description2 = Combat knives can be crafted out of any metal and come in number of different shapes depending on the mold used.<br><br>They are quick and deadly close quarters weapons against unarmored or unsuspecting targets.  | 
| − | |||
| − | They are quick and deadly close quarters weapons against unarmored or unsuspecting targets.  | ||
| component1   = Metal  | | component1   = Metal  | ||
| component2   = Mold  | | component2   = Mold  | ||
| Line 32: | Line 30: | ||
; Mold  | ; Mold  | ||
| − | *   | + | * {{Itemlink|Dagger Mold}} (produces {{Itemlink|Dagger}})  | 
| − | *   | + | * {{Itemlink|Knife Mold}} (produces {{Itemlink|Combat Knife}})  | 
| − | *   | + | * {{Itemlink|Serrated Knife Mold}} (produces {{Itemlink|Serrated Knife}})  | 
; Handle  | ; Handle  | ||
| − | *   | + | * {{Itemlink|Knife Handle}}  | 
; Power module (optional)  | ; Power module (optional)  | ||
| − | *   | + | * {{Itemlink|Electroshock Generator}} (17-33% of quality as electroshock damage on primary, 8-17% on secondary targets)  | 
| + | * {{Itemlink|Energy Edge Emitter}}{{expedition-inline}} (single target energy damage, slight reduction to mechanical damage)  | ||
; Energy core (optional)  | ; Energy core (optional)  | ||
| Line 48: | Line 47: | ||
* [[Power Management]] (+35% energy capacity)  | * [[Power Management]] (+35% energy capacity)  | ||
* [[Weaponsmith]] (+5% critical chance)  | * [[Weaponsmith]] (+5% critical chance)  | ||
| + | |||
| + | == Locations ==  | ||
| + | * Sold by [[Harold]] in [[South Gate Station]].  | ||
| + | * Sold by [[Bryan]] in [[Foundry]].  | ||
Latest revision as of 09:42, 22 July 2019
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| Contains detailed instructions on how to create all types of combat knives. | ||||||||
| Use: Download blueprint into your wristpad. | ||||||||
| Weight: 0.05 | ||||||||
Value: 300
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Produces all types of combat knives. This blueprint was changed in version 0.1.10.0 to allow optional powered modules.
Required skills
- Mechanics (skill level needed depends on component quality, 15 or more)
 - Electronics (only for optional electroshock attachment)
 
Supported parts
- Metal
 
- Mold
 
 Dagger Mold (produces 
 Dagger)
 Knife Mold (produces 
 Combat Knife)
 Serrated Knife Mold (produces 
 Serrated Knife)
- Handle
 
- Power module (optional)
 
 Electroshock Generator (17-33% of quality as electroshock damage on primary, 8-17% on secondary targets)
 Energy Edge Emitter E (single target energy damage, slight reduction to mechanical damage)
- Energy core (optional)
 
 Plasma Core (provides energy capacity)
Related feats
- Power Management (+35% energy capacity)
 - Weaponsmith (+5% critical chance)
 
Locations
- Sold by Harold in South Gate Station.
 - Sold by Bryan in Foundry.