Difference between revisions of "Blueprint: Tactical Vest"
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| − | {{infobox | + | {{infobox item |
| − | | itemquality | + | | image = Blueprint: Tactical Vest.png |
| − | | name | + | | itemquality = high |
| − | | description | + | | name = Blueprint: Tactical Vest |
| − | | value | + | | type = Blueprint |
| − | | description2 | + | | description = Contains instructions on how to create a tactical vest. |
| + | | capabilities = Use: Download blueprint into your wristpad. | ||
| + | | weight = 0.05 | ||
| + | | value = 1000 | ||
| + | | description2 = Tactical vest is a type of ballistic vest intended to be used as personal armor when engaging in firearm combat. | ||
It consists of ballistic panel placed inside a carrier vest and optionally reinforced with heavy metal or ceramic plates. | It consists of ballistic panel placed inside a carrier vest and optionally reinforced with heavy metal or ceramic plates. | ||
| − | | component1 | + | | component1 = Carrier Vest |
| − | | component2 | + | | component2 = Ballistic Panel |
| − | | optional1 | + | | optional1 = Armor plate |
| − | + | | optional2 = Overcoat fabric | |
| − | | optional2 | + | | diffmod2 = 10% |
| − | | diffmod2 | + | | datafile = Blueprints\TacticalVest.item |
}} | }} | ||
| Line 18: | Line 22: | ||
== Required skills == | == Required skills == | ||
| − | * Tailoring ( | + | * [[Tailoring]] (skill level needed depends on component quality) |
| − | * Mechanics ( | + | * [[Mechanics]] (skill level needed depends on component quality) |
| + | * [[Biology]] (only for [[Regenerative Vest (component)|Regenerative Vest]] and carapaces) | ||
| + | * [[Electronics]] (only for [[Galvanic Vest (component)|Galvanic Vest]] and [[Regenerative Vest (component)|Regenerative Vest]]) | ||
| + | * [[Chemistry]] (only for [[Biohazard Vest (component)|Biohazard Vest]]) | ||
== Supported parts == | == Supported parts == | ||
| − | Carrier Vest | + | ; Carrier Vest |
| − | + | {{ComponentGroup|CarrierVest}} | |
| − | |||
| − | |||
| − | Ballistic Panel | + | ; Ballistic Panel |
| − | + | {{ComponentGroup|BallisticPanel}} | |
| − | |||
| − | Armor plate | + | ; Armor plate (optional) |
| − | * | + | * {{Itemlink|Ceramic Plate}} (Increases {{mechanical}} threshold, adds 50% to Armor Penalty) |
| + | * {{Itemlink|Nanocomposite Plate}} (Decreases damage from critical hits, adds 15% to Armor Penalty) | ||
| + | * {{Itemlink|Burrower Carapace}} (Increases {{mechanical}} threshold, increases {{heat}} damage resistance/threshold, adds 35% to Armor Penalty) | ||
| + | * {{Itemlink|Psi Beetle Carapace}} (Increases {{mechanical}} threshold, increases all psionic skills, decreases psi cost, adds 20% to Armor Penalty) | ||
| + | * {{Itemlink|Giant Crab Carapace}}{{Expedition-inline}} | ||
| + | * {{Itemlink|Colossal Crab Carapace}}{{Expedition-inline}} | ||
| + | * {{Itemlink|Psi Crab Carapace}}{{Expedition-inline}} | ||
| − | Overcoat fabric | + | ; Overcoat fabric (optional) |
| − | * [[ | + | {{ComponentGroup|OvercoatFabric}} |
| − | * [[ | + | |
| + | == Related feats == | ||
| + | * [[Ballistics]] (+3 mechanical damage threshold from vests) | ||
| + | * [[Clothier]] (+20% fabric quality) | ||
| + | * [[Power Management]] (+35% energy capacity) | ||
| + | |||
| + | == Locations == | ||
| + | * Sold by [[Lucas]] in [[South Gate Station]]. | ||
| + | * Sold by [[Bryan]] in [[Foundry]]. | ||
{{Blueprint navbox}} | {{Blueprint navbox}} | ||
[[Category:Items]] | [[Category:Items]] | ||
| − | [[Category:Blueprints]] | + | [[Category:Blueprints|Tactical Vest]] |
Latest revision as of 15:49, 24 July 2019
| |||||||
| Contains instructions on how to create a tactical vest. | |||||||
| Use: Download blueprint into your wristpad. | |||||||
| Weight: 0.05 | |||||||
Value: 1000
| |||||||
| |||||||
Creates a Tactical Vest.
Required skills
- Tailoring (skill level needed depends on component quality)
- Mechanics (skill level needed depends on component quality)
- Biology (only for Regenerative Vest and carapaces)
- Electronics (only for Galvanic Vest and Regenerative Vest)
- Chemistry (only for Biohazard Vest)
Supported parts
- Carrier Vest
Biohazard Vest (Increases Bio resistance/threshold)
Galvanic Vest (Increases Electricity resistance/threshold)
Insulated Vest (Increases Cold resistance/threshold)
Regenerative Vest (Provides health regeneration when powered)
Sturdy Vest (Increases health)
- Ballistic Panel
Laminated Fabric Ballistic Panel (Increases Mechanical threshold)
Reinforced Fabric Ballistic Panel (Increases Mechanical resistance)
Super Steel Sheet (Increases Mechanical resistance and threshold against attacks by melee weapon with a cutting edge)
- Armor plate (optional)
Ceramic Plate (Increases Mechanical threshold, adds 50% to Armor Penalty)
Nanocomposite Plate (Decreases damage from critical hits, adds 15% to Armor Penalty)
Burrower Carapace (Increases Mechanical threshold, increases Heat damage resistance/threshold, adds 35% to Armor Penalty)
Psi Beetle Carapace (Increases Mechanical threshold, increases all psionic skills, decreases psi cost, adds 20% to Armor Penalty)
Giant Crab Carapace E
Colossal Crab Carapace E
Psi Crab Carapace E
- Overcoat fabric (optional)
Related feats
- Ballistics (+3 mechanical damage threshold from vests)
- Clothier (+20% fabric quality)
- Power Management (+35% energy capacity)
Locations
- Sold by Lucas in South Gate Station.
- Sold by Bryan in Foundry.