Difference between revisions of "Blueprint: Sledgehammer"

From Underrail Wiki
Jump to navigation Jump to search
Line 1: Line 1:
 
{{infobox item
 
{{infobox item
| image        = items_devices_blueprint.png
+
| image        = Blueprint: Sledgehammer.png
 
| itemquality  = normal
 
| itemquality  = normal
 
| name        = Blueprint: Sledgehammer
 
| name        = Blueprint: Sledgehammer
Line 8: Line 8:
 
| weight      = 0.05
 
| weight      = 0.05
 
| value        = 500
 
| value        = 500
| description2 = Sledgehammer can be a powerful melee weapon in the hands of strong wielder.
+
| description2 = Sledgehammer can be a powerful melee weapon in the hands of strong wielder.<br><br>A powerful sledgehammer strike can send damaging mechanical waves even through the thickest of armors.<br><br>It can even carry some manner of power module for when the cold steel isn't enough.
 
 
A powerful sledgehammer strike can send damaging mechanical waves even through the thickest of armors.
 
 
 
It can even carry some manner of power module for when the cold steel isn't enough.
 
 
| component1  = Metal
 
| component1  = Metal
 
| component2  = Handle
 
| component2  = Handle

Revision as of 05:43, 12 October 2017

Blueprint.png
Blueprint: Sledgehammer
Blueprint
Contains detailed instructions on how to create a sledgehammer.
Use: Download blueprint into your wristpad.
Weight: 0.05
Value: 500

Sledgehammer can be a powerful melee weapon in the hands of strong wielder.

A powerful sledgehammer strike can send damaging mechanical waves even through the thickest of armors.

It can even carry some manner of power module for when the cold steel isn't enough.
Metal Handle
Power module
Optional.
Using this slot will increase the total skill requirements by 10% of the occupying item's requirements.
Energy core
Optional.
Using this slot will increase the total skill requirements by 10% of the occupying item's requirements.

Produces various sledgehammers.

Required skills

  • Mechanics (skill level needed depends on component quality, 20 or more)
  • Electronics (only for optional electroshock attachment)

Supported parts

Metal
Handle
Power module (optional)
Energy core (optional)

Related feats

Locations