Difference between revisions of "Sledgehammers"

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(Undo revision 53344 by PaposikG6 (talk))
Tag: Undo
 
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* {{Itemlink|Mind Cracker}}
 
* {{Itemlink|Mind Cracker}}
 
* {{Itemlink|Quake}}
 
* {{Itemlink|Quake}}
* {{Itemlink|Barbaton}}
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* {{Itemlink|Barbaton}}{{expedition-inline}}
  
 
'''Other'''
 
'''Other'''
* {{Itemlink|Sørmirbæren Sledgehammer}}
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* {{Itemlink|Sørmirbæren Sledgehammer}}{{expedition-inline}}
* {{Itemlink|Sørmirbæren Skærder Sledgehammer}}
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* {{Itemlink|Sørmirbæren Skærder Sledgehammer}}{{expedition-inline}}
  
 
== Sledgehammer feats ==
 
== Sledgehammer feats ==
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* {{Itemlink|Tabi Boots}} decreases AP cost of melee attacks
 
* {{Itemlink|Tabi Boots}} decreases AP cost of melee attacks
 
* {{Itemlink|Lifting Belt}} decreases AP cost of sledgehammer attacks
 
* {{Itemlink|Lifting Belt}} decreases AP cost of sledgehammer attacks
* {{Itemlink|Metal Armor}} and {{Itemlink|Boots}} can be enhanced with spikes and blades to aid in melee or unarmed combat.
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* {{Itemlink|Metal Armor}} can be enhanced with spikes and blades to aid in melee combat.
  
  

Latest revision as of 09:38, 2 November 2023

Sledgehammers are weapons. They use the Melee skill.

Description

  • High damage per hit (especially in hands of a strong character)
  • Noisy, depending on what it hits
  • Ignores mechanical damage threshold (blunt trauma cannot be fully mitigated with armor)
  • 10-15% chance to stun target on hit
  • High strength requirement (8-9)

Models

Craftable

Unique

Other

Sledgehammer feats

Does not include general-purpose melee feats.

Related items

  • Icon Tabi Boots decreases AP cost of melee attacks
  • Icon Lifting Belt decreases AP cost of sledgehammer attacks
  • Icon Metal Armor can be enhanced with spikes and blades to aid in melee combat.