Difference between revisions of "Sledgehammers"

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* {{Itemlink|Tabi Boots}} decreases AP cost of melee attacks
 
* {{Itemlink|Tabi Boots}} decreases AP cost of melee attacks
 
* {{Itemlink|Lifting Belt}} decreases AP cost of sledgehammer attacks
 
* {{Itemlink|Lifting Belt}} decreases AP cost of sledgehammer attacks
* {{Itemlink|Metal Armor}} and {{Itemlink|Boots}} can be enhanced with spikes and blades to aid in melee or unarmed combat.
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* {{Itemlink|Metal Armor}} can be enhanced with spikes and blades to aid in melee combat.
  
  

Revision as of 17:51, 6 September 2022

Sledgehammers are weapons. They use the Melee skill.

Description

  • High damage per hit (especially in hands of a strong character)
  • Noisy, depending on what it hits
  • Ignores mechanical damage threshold (blunt trauma cannot be fully mitigated with armor)
  • 10-15% chance to stun target on hit
  • High strength requirement (8-9)

Models

Craftable

Unique

Other

Sledgehammer feats

Does not include general-purpose melee feats.

Related items

  • Icon Tabi Boots decreases AP cost of melee attacks
  • Icon Lifting Belt decreases AP cost of sledgehammer attacks
  • Icon Metal Armor can be enhanced with spikes and blades to aid in melee combat.