Difference between revisions of "Unarmed"

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Damage increased by 5% for every point in strength above 5.
 
Damage increased by 5% for every point in strength above 5.
 
| orangestats = Incurs 125% of mechanical damage resistance and threshold.
 
| orangestats = Incurs 125% of mechanical damage resistance and threshold.
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| datafile    = Weapons\DefaultUnarmed.item
 
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Revision as of 04:31, 5 November 2014

Unarmed.png
Unarmed
Melee Weapon
Nothing like beating the life out of them with your bare fists!
Damage: 5-9 (Mechanical)
Impact speed: Very Low
Base action points: 10 AP
Range: Melee
Critical chance: 5%
Critical damage bonus: 100%

The unarmed combat style is directly supported by some feats and psionic abilities, making it a viable option along with other, more powerful weapons.

However, feats that work while unarmed also generally work with Combat Gloves. Unarmed has the advantage of bypassing energy shields entirely, unlike fist weapons which bypass only 80%.

Related feats and abilities

Unarmed/fist weapon feats

Psi abilities