Difference between revisions of "Sledgehammers"

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(added Gallery for Unique/Sørmirbæren sledgehammers in game models)
(→‎Related items: updated list of items related to sledgehammers)
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* {{Itemlink|Lifting Belt}} decreases AP cost of sledgehammer attacks
 
* {{Itemlink|Lifting Belt}} decreases AP cost of sledgehammer attacks
 
* {{Itemlink|Metal Armor}} can be enhanced with spikes and blades to aid in melee combat.
 
* {{Itemlink|Metal Armor}} can be enhanced with spikes and blades to aid in melee combat.
 +
* {{Itemlink|Firecracker Cap}} can be applied to sledgehammer for area of effect and anti-armor capability
 +
* {{Itemlink|Contact-Activated Capacitative Sheet}} can be applied to sledgehammer to deal energy damage
 +
* {{Itemlink|Poison}} can be applied to spiked and bladed sledgehammers to poison enemies
  
 
== Gallery ==
 
== Gallery ==

Revision as of 18:15, 1 March 2026

Sledgehammers are weapons. They use the Melee skill.

Description

  • High damage per hit (especially in hands of a strong character)
  • Noisy, depending on what it hits
  • Ignores mechanical damage threshold (blunt trauma cannot be fully mitigated with armor)
  • 10-15% chance to stun target on hit
  • High strength requirement (8-9)

Models

Craftable

Unique

Other

Sledgehammer feats

Does not include general-purpose melee feats.

Related items

Gallery