Difference between revisions of "Protectorate Sentinel"
		
		
		
		
		
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m (random events)  | 
				 (added stats)  | 
				||
| Line 16: | Line 16: | ||
| initiative   = 19  | | initiative   = 19  | ||
| actionpoints = 50  | | actionpoints = 50  | ||
| + | |  | ||
| + | | strength = 9  | ||
| + | | dexterity = 8  | ||
| + | | agility = 6  | ||
| + | | constitution = 8  | ||
| + | | perception = 8  | ||
| + | | will = 6  | ||
| + | | intelligence = 5  | ||
| + | |  | ||
| + | | guns = 110 (147)  | ||
| + | | throwing = 110 (147)  | ||
| + | | melee = 90 (128)  | ||
| + | | dodge = 50 (63)  | ||
| + | | evasion = 50 (63)  | ||
}}  | }}  | ||
Revision as of 13:59, 13 June 2024
| Protectorate Sentinel | |||||||||
| 
 | |||||||||
| Description | |||||||||
|---|---|---|---|---|---|---|---|---|---|
| Faction | Protectorate | ||||||||
| Role | Guard | ||||||||
| Location | Epione Lab Fort Apogee Junkyard Port Zenith Rail Crossing South Railroad Outpost  | ||||||||
| Abilities | Aimed Shot Execute Kneecap Shot Sharpshooter  | ||||||||
  | |||||||||
Generic Protectorate Sentinels. They wield a pistol and carry some Flashbangs.
Random events


