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  • | name = Cave Hopper Leather | description = Cave Hopper skin can be turned into a suit of leather armor, but it provides only meager protection.
    1 KB (159 words) - 17:16, 18 June 2023
  • | image = Pig Leather.png | name = Pig Leather
    916 bytes (103 words) - 08:28, 11 October 2017
  • | image = Bison Leather.png | name = Bison Leather
    1 KB (116 words) - 16:39, 25 July 2019
  • | image = Infused Siphoner Leather.png | name = Infused Siphoner Leather
    2 KB (185 words) - 15:56, 14 October 2023
  • | name = Mutated Dog Leather | description = This skin can be turned into a suit of acid resistant leather armor.
    1 KB (124 words) - 13:19, 20 July 2022
  • | image = Siphoner Leather.png | name = Siphoner Leather
    1 KB (149 words) - 23:13, 8 June 2022
  • | image = Infused Greater Siphoner Leather.png | name = Infused Greater Siphoner Leather
    2 KB (191 words) - 15:56, 14 October 2023
  • | image = Infused Cave Hopper Leather.png | name = Infused Cave Hopper Leather
    1 KB (160 words) - 11:00, 27 December 2019
  • ...touch and gives out acrid smell. It can be used to craft a suit of leather armor. | quality = 0 - 1
    1 KB (137 words) - 05:24, 24 August 2019
  • ...s padding when creating a suit of leather armor to mitigate the sounds the leather makes as the wearer moves around. | name = Scaling (Leather Armor)
    891 bytes (103 words) - 07:50, 22 January 2024
  • | name = Rathound Leather | description = Rathound skin can be turned into a suit of leather armor, but it provides only meager protection.
    2 KB (204 words) - 13:58, 24 April 2024
  • | description = A set of insulating foam sheets that can be used to pad leather armors and other gear to protect the wearer aginst cold. ...{{cold}} resistance and also immunity to [[Frozen|freezing]] when used in armor suits.
    962 bytes (111 words) - 04:51, 20 August 2022
  • ...infused with super steel fiber. It can be used to craft a suit of leather armor. | quality = 0 - 1
    1 KB (159 words) - 21:46, 18 August 2019
  • ...es. It's rather heavy, but it still can be used to craft a suit of leather armor. | quality = 0 - 1
    1 KB (140 words) - 16:41, 25 July 2019
  • | image = Infused Rathound Leather.png | name = Infused Rathound Leather
    2 KB (240 words) - 00:22, 1 May 2024
  • ...ful pattern gleams hypnotically. It can be used to craft a suit of leather armor. | quality = 0 - 1
    1 KB (150 words) - 05:21, 24 August 2019
  • | description = A set of galvanic foam blocks that can be used to pad leather armors and other gear to protect the wearer against electricity. | name = Resistance scaling (Leather Armor)
    908 bytes (99 words) - 08:14, 11 October 2017
  • :'''Examples of normal leather armors'''<br><br> :'''Examples of Expedition leather armors'''<br><br>
    17 KB (2,039 words) - 03:36, 31 January 2024
  • | weight = 1.00 ...rmor suit overcoat fabric, it also provides immunity to burning. Adds +5% armor penalty.
    942 bytes (104 words) - 21:05, 21 June 2021
  • It provides extra stealth points when used in armor pieces. | name = Scaling (Leather&nbsp;Armor)
    742 bytes (79 words) - 08:31, 27 January 2024
  • ...r all types of characters, but especially for those who plan on making the armor suit their main defense. It also helps prevent or lessen the effects of poi High constitution score is important for characters who rely on the armor suit and damage absorption as their defense. (As opposed to avoidance, mobi
    3 KB (337 words) - 09:01, 25 October 2023
  • :'''Examples of leather boots'''<br><br> :'''Examples of boots made with leather found in expedition'''<br><br>
    14 KB (1,744 words) - 10:52, 3 February 2024
  • :'''Examples of leather tabi boots'''<br><br> :'''Examples of tabi boots made with leather found in expedition'''<br><br>
    8 KB (966 words) - 11:49, 8 March 2023
  • | weight = 1.00 '''Blast Cloth''' is a bolt of cloth. If used on armor suit, it adds 15% to armor penalty.
    1,019 bytes (120 words) - 18:00, 10 November 2023
  • | weight = 1.00 ...}} damage threshold against bullets. If used on armor suit, it adds 10% to armor penalty.
    925 bytes (106 words) - 12:27, 17 September 2019
  • ...ade out of several layers. The outside fur is made out of ancient rathound leather. The insides are made out of high-strength, bulletproof thermoplastic polyp ...br>Equip: Immune to blindness.<br>{{color|red|Equip: Perception reduced by 1<br>Equip: Detection decreased by 15%}}
    1 KB (157 words) - 16:32, 16 March 2022
  • | description = A pair of elegantly simple leather shoes featuring a metal buckle. Custom made just for you. | encumbrance = 1%
    881 bytes (97 words) - 16:46, 19 March 2022
  • ...rrail features an elaborate item crafting system. A vast majority of the [[armor]], [[weapons]] and some other items encountered in the game are based on th * Armor, weapons and other non-unique equipment are only found with 0-1 random enhancements instead of a full complement of desired enhancements.
    3 KB (469 words) - 20:29, 14 October 2020
  • Most [[armor]], [[weapons]], many [[medicine]] items, combat [[utilities]] and various o Most general purpose blueprints (weapons, armor) use components that have ''varying quality'', and components of higher qua
    5 KB (584 words) - 10:28, 16 January 2020
  • ...ound Leather]], [[Siphoner Leather]] and sometimes also [[Greater Siphoner Leather]]. The character is a reference to the renowned tattoo artist [https://en. Booth trades hunting equipment and leather.
    4 KB (447 words) - 11:19, 26 November 2023
  • ...sists of a wide variety of items, such as gun barrels, creature organs and leather, crossbow part kits, chemicals, various electric devices, plants, different ...kable, unlike static components without quality. Most [[blueprints]] for [[armor]] and [[weapons]] use at least one component with quality, which determines
    2 KB (297 words) - 12:04, 10 January 2020
  • | areas = Level 1<br>Level 2 === Level 1 ===
    11 KB (1,725 words) - 13:47, 9 April 2024
  • * He is a weapons and armor merchant * [[:Category:Leather armors|Leather armors]]
    3 KB (407 words) - 14:40, 9 November 2023
  • * Armor crafted from {{Itemlink|Heartbreaker Serpent Skin}}{{expedition-inline}} (+ * Armor crafted from {{Itemlink|Rathound Leather}} (-3)
    8 KB (1,104 words) - 13:09, 1 May 2024
  • | areas = [[GMS compound level 1]]<br>[[GMS Compound - Cave]]<br>[[GMS compound level 2]]<br>[[GMS compound ...th Gate Station]], by heading north from the station platform on SGS level 1.
    12 KB (1,898 words) - 10:21, 21 November 2023
  • ...3000 classic XP / 1 oddity XP<br>500 [[Stygian Coin]]<br>random [[Leather Armor]]
    2 KB (305 words) - 13:06, 29 March 2020
  • The [[Vanishing Powder Grenade]] introduced in version [[1.1.1.0]] is an exception to this and a powerful tool for stealth characters. ** Any armor crafted using {{Itemlink|Black Cloth}} or {{Itemlink|Soft Foam Padding}}
    9 KB (1,273 words) - 07:47, 7 April 2024
  • Since version [[1.1.0.5]], unarmed has been notably different from all weapons, even the very s | 1 || 3-6
    3 KB (424 words) - 18:46, 10 September 2022
  • Agility, MP/AP, Armor Penalty, etc. have no effect on movement speed. | {{Itemlink|Infused Cave Hopper Leather}} armors || Increases movement speed || Depends on quality
    4 KB (468 words) - 09:14, 27 September 2022
  • ...but too heavy weapons will suffer reduced precision and wearing too heavy armor reduces your action points. * Requirement for heavy armor
    11 KB (1,329 words) - 16:54, 6 March 2024
  • ...he effective value is the actual skill value with all skill modifiers<sup>[1]</sup> counted in. ''(Eg. bonuses from related base abilities, skill synerg :<sup>[1]</sup> ''Note: Dodge and Evasion are not only skills, but also defensive st
    14 KB (1,738 words) - 14:32, 12 January 2020
  • ...ng to a small area with a dead man on it with random [[Mutated Dog Leather Armor]]. ...of the isle is a pile of rubble containing a [[Trilobite Fossil]] oddity, 1 XP
    5 KB (785 words) - 10:10, 10 May 2022
  • *** Steadfast Aim - Bonus crit chance per AP cost changed to 0.5% (down from 1%) ...amage and also changed the bonus damage per stealth point to 1.5% (up from 1%). Feat description also now displays exact numbers. Also now requires 30 s
    10 KB (1,559 words) - 16:28, 24 July 2019
  • ...es 8 [[Perception]] to detect) with exceptionally high-quality mutated-dog leather ** Has 1 respawning [[Red Dream Mushroom]]s
    9 KB (1,414 words) - 13:22, 26 December 2023
  • * {{Itemlink|Adaptive Goggles}} (+1 Perception on equip) * {{Itemlink|Cyclop's Eye}} (+1 Perception on equip)
    24 KB (3,277 words) - 10:16, 23 April 2024
  • == Alpha 0.1.14.0 (Last alpha version) == | version = 0.1.14.0
    61 KB (9,431 words) - 02:24, 5 September 2020
  • Version history and changelogs for Underrail 1.0.#.# versions, between the base game's release and Expedition's release. {{for|newer versions|Version history/Underrail 1.2}}
    50 KB (7,627 words) - 06:35, 2 November 2023
  • Version history and changelogs for Underrail 1.1.#.# versions, between [[Underrail: Expedition|Expedition]]'s and [[Underrai {{for|newer versions|Version history/Underrail 1.2}}
    91 KB (13,920 words) - 06:32, 2 November 2023