Difference between revisions of "Swords"

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** Capable of high damage output
 
** Capable of high damage output
 
** suffers greatly from a single miss when using [[Flurry]]
 
** suffers greatly from a single miss when using [[Flurry]]
* Low strength requirement (4-6)
+
* Low to moderate strength requirement (4-8)
  
 
== Models ==
 
== Models ==
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'''Unique'''
 
'''Unique'''
 +
* {{Itemlink|Claymore}}
 +
* {{Itemlink|Chainsword}}
 
* {{Itemlink|Black Blade}}
 
* {{Itemlink|Black Blade}}
 
* {{Itemlink|Captain's Cutlass}}
 
* {{Itemlink|Captain's Cutlass}}
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== Related items ==
 
== Related items ==
 
* {{Itemlink|Tabi Boots}} decreases AP cost of melee attacks
 
* {{Itemlink|Tabi Boots}} decreases AP cost of melee attacks
* {{Itemlink|Metal Armor}} and {{Itemlink|Boots}} can be enhanced with spikes and blades to aid in melee or unarmed combat.
+
* {{Itemlink|Metal Armor}} can be enhanced with spikes and blades to aid in melee combat.
 +
* {{Itemlink|Phantom Dancer}} increases critical hit chance of sword attacks
  
  

Latest revision as of 13:53, 18 September 2022

This page contains content from Underrail: Expedition expansion.

Swords are weapons in the Underrail: Expedition expansion. They use the Melee skill.

Description

  • High risk high reward weapon, relies on the user keeping up the offensive:
    • Carves up living targets
    • Capable of high damage output
    • suffers greatly from a single miss when using Flurry
  • Low to moderate strength requirement (4-8)

Models

Craftable

Unique

Other

Sword feats

Does not include general-purpose melee feats.

Related items

  • Icon Tabi Boots decreases AP cost of melee attacks
  • Icon Metal Armor can be enhanced with spikes and blades to aid in melee combat.
  • Icon Phantom Dancer increases critical hit chance of sword attacks