Difference between revisions of "Corsair"
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| [[File:rifle_corsair_12.7mm_scope1_cqc.png]] '''Corsair Commando''' (+20% close quarters precision) | [[File:rifle_corsair_12.7mm_scope1_cqc.png]] '''Corsair Commando''' (+20% close quarters precision) | ||
| − | [[File:rifle_corsair_12.7mm_scope1_bipod.png]] '''Corsair Bipod''' (+ | + | [[File:rifle_corsair_12.7mm_scope1_bipod.png]] '''Corsair Bipod''' (+10% precision, +5 base AP cost) | 
| [[File:rifle_corsair_12.7mm_scope1_xm.png]] '''Corsair XM''' (+20% magazine capacity) | [[File:rifle_corsair_12.7mm_scope1_xm.png]] '''Corsair XM''' (+20% magazine capacity) | ||
Revision as of 06:40, 13 April 2015
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| This is a 7.62mm caliber Corsair type sniper rifle. | |||
| Damage: 32-81 (Mechanical) | |||
| Impact speed: High | |||
| Base action points: 35 AP | |||
| Range: 20 (optimal: 14) | |||
| Precision: +10% | |||
| Close quarters precision: -40% | |||
| Move and shoot precision: -30% | |||
| Critical chance: 13% | |||
| Critical damage bonus: 100% | |||
| Minimal strength: 5 | |||
| Minimal weapon skill: 50 | |||
| Ammo type: 7.62mm rounds | |||
| Magazine capacity: 10 | |||
| Use: Unload all the ammo from the weapon. (AP: 5) | |||
| Durability: 690 / 690 (mechanical) | |||
| Can be disassembled. | |||
| Weight: 4.00 | |||
| Value: 7950 
 | |||
| 
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| This is a 8.6mm caliber Corsair type sniper rifle. | |||
| Damage: 38-97 (Mechanical) | |||
| Impact speed: High | |||
| Base action points: 40 AP | |||
| Range: 20 (optimal: 14) | |||
| Precision: +10% | |||
| Close quarters precision: -40% | |||
| Move and shoot precision: -30% | |||
| Critical chance: 13% | |||
| Critical damage bonus: 100% | |||
| Minimal strength: 5 | |||
| Minimal weapon skill: 50 | |||
| Ammo type: 8.6mm rounds | |||
| Magazine capacity: 8 | |||
| Use: Unload all the ammo from the weapon. (AP: 5) | |||
| Durability: 690 / 690 (mechanical) | |||
| Can be disassembled. | |||
| Weight: 4.08 | |||
| Value: 8700 
 | |||
| 
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| This is a 12.7mm caliber Corsair type sniper rifle. | |||
| Damage: 44-111 (Mechanical) | |||
| Impact speed: High | |||
| Base action points: 45 AP | |||
| Range: 20 (optimal: 14) | |||
| Precision: +10% | |||
| Close quarters precision: -40% | |||
| Move and shoot precision: -30% | |||
| Critical chance: 13% | |||
| Critical damage bonus: 100% | |||
| Minimal strength: 5 | |||
| Minimal weapon skill: 50 | |||
| Ammo type: 12.7mm rounds | |||
| Magazine capacity: 6 | |||
| Use: Unload all the ammo from the weapon. (AP: 5) | |||
| Durability: 690 / 690 (mechanical) | |||
| Can be disassembled. | |||
| Weight: 4.20 | |||
| Value: 11700 
 | |||
The Corsair-type sniper rifle has average damage comparable to Harbinger-type sniper rifles of same caliber and quality, but much wider damage range, making hit damage more inconsistent.
Crafting
It is based on Sniper Rifle Frame: Corsair. Quality of the frame determines the weapon's damage potential and durability.
- For more details on its components, see Blueprint: Sniper Rifle.
Variants
Caliber
 7.62mm Corsair (35 base AP cost, 10 magazine capacity)
 7.62mm Corsair (35 base AP cost, 10 magazine capacity)
 8.6mm Corsair (40 base AP cost, 8 magazine capacity)
 8.6mm Corsair (40 base AP cost, 8 magazine capacity)
 12.7mm Corsair (45 base AP cost, 6 magazine capacity)
 12.7mm Corsair (45 base AP cost, 6 magazine capacity)
Scope
 Scope (+10% precision, +3% critical chance)
 Scope (+10% precision, +3% critical chance)
 Anatomically-Aware Scope (+50% critical damage bonus)
 Anatomically-Aware Scope (+50% critical damage bonus)
 High Resolution Digital Scope (+10% critical chance)
 High Resolution Digital Scope (+10% critical chance)
Enhancements
 Corsair Commando (+20% close quarters precision)
 Corsair Commando (+20% close quarters precision)
 Corsair Bipod (+10% precision, +5 base AP cost)
 Corsair Bipod (+10% precision, +5 base AP cost)
 Corsair XM (+20% magazine capacity)
 Corsair XM (+20% magazine capacity)
| Complete name variant list | 
