Difference between revisions of "Crossbows"
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(added crossbows as a weapon type) |
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| − | '''Crossbows''' | + | '''Crossbows''' are a type of weapon and a [[Skills|skill]]. |
| + | == Skill details == | ||
{{Quote | {{Quote | ||
| Increases your precision and damage with crossbows. | | Increases your precision and damage with crossbows. | ||
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}} | }} | ||
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Crossbows increases your damage and precision with all crossbows. | Crossbows increases your damage and precision with all crossbows. | ||
The formula for damage gained from Crossbows skill is <code>Base Damage * (1 + 0.7 * Effective Crossbows Skill / 100)</code>. See [[Combat stats#Precision]] and [[Evasion]] for details on precision mechanics. | The formula for damage gained from Crossbows skill is <code>Base Damage * (1 + 0.7 * Effective Crossbows Skill / 100)</code>. See [[Combat stats#Precision]] and [[Evasion]] for details on precision mechanics. | ||
| − | == | + | == Weapon description == |
| + | * Versatile weapon | ||
| + | * Medium-high range | ||
| + | * Incurs 125% increased mechanical damage resistance (harder to penetrate armor) | ||
| + | * Slower projectiles allow easier energy shield penetration | ||
| + | * Cheap normal ammo | ||
| + | * Can fire special bolts (tranquilizing, incendiary, electroshock, serrated, etc) | ||
| + | * Bolts can be poisoned with many different poisons for further utility | ||
| + | |||
| + | == Weapon models == | ||
| + | * [[Zephyr]] — highest critical damage bonus | ||
| + | * [[Hurricane]] — lowest damage spread | ||
| + | * [[Tornado]] — highest damage, lowest critical chance, small precision penalty, highest move and shoot penalty | ||
| + | * [[Monsoon]] — highest critical chance, lowest critical damage, small precision bonus | ||
| + | * [[Cyclon]] (crafting only) — lowest AP cost | ||
| + | |||
| + | == Ammunition == | ||
| + | Crossbows can use various special bolts, which makes them a versatile weapon. | ||
| + | {{AmmoGroup|bolts}} | ||
| + | |||
| + | == Crossbow feats == | ||
See [[:Category:Crossbows feats]]. | See [[:Category:Crossbows feats]]. | ||
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| + | {{Weapons navbox|collapsed}} | ||
{{Skills navbox}} | {{Skills navbox}} | ||
| + | [[Category:Crossbows| Crossbows]] | ||
[[Category:Game mechanics]] | [[Category:Game mechanics]] | ||
[[Category:Skills]] | [[Category:Skills]] | ||
Revision as of 20:22, 10 July 2015
Crossbows are a type of weapon and a skill.
Skill details
|
Related Base Ability |
Skill Synergies |
|
Crossbows increases your damage and precision with all crossbows.
The formula for damage gained from Crossbows skill is Base Damage * (1 + 0.7 * Effective Crossbows Skill / 100). See Combat stats#Precision and Evasion for details on precision mechanics.
Weapon description
- Versatile weapon
- Medium-high range
- Incurs 125% increased mechanical damage resistance (harder to penetrate armor)
- Slower projectiles allow easier energy shield penetration
- Cheap normal ammo
- Can fire special bolts (tranquilizing, incendiary, electroshock, serrated, etc)
- Bolts can be poisoned with many different poisons for further utility
Weapon models
- Zephyr — highest critical damage bonus
- Hurricane — lowest damage spread
- Tornado — highest damage, lowest critical chance, small precision penalty, highest move and shoot penalty
- Monsoon — highest critical chance, lowest critical damage, small precision bonus
- Cyclon (crafting only) — lowest AP cost
Ammunition
Crossbows can use various special bolts, which makes them a versatile weapon.
Bolt
Broadhead Bolt E
Serrated Bolt
Acid Bolt
Rusting Acid Bolt E
Corrosive Acid Bolt
Black Dragon Poison Bolt
Cave Ear Poison Bolt
Crawler Poison Bolt
Burrower Poison Bolt
Blinding Poison Bolt E
Leper Poison Bolt E
Heartbreak Poison Bolt E
Tranquilizing Bolt
Incendiary Bolt (
Mk II,
Mk III)
Shock Bolt (
Mk II,
Mk III)
Spirit Poison Bolt
Putrefying Bolt
Void Bolt E
Crossbow feats
Related items
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