Difference between revisions of "Harbinger"
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| − | The  | + | The '''Harbinger'''-type [[Sniper Rifles|sniper rifle]] has average damage comparable to [[Corsair]]-type sniper rifles of same caliber and quality, but much smaller damage range, making hit damage more consistent. Harbinger rifles have +1% higher critical chance than other sniper rifles. | 
| == Crafting == | == Crafting == | ||
Revision as of 07:16, 15 July 2015
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| This is a 8.6mm caliber Harbinger type sniper rifle. | |||
| Damage: 51-77 (Mechanical) | |||
| Impact speed: High | |||
| Base action points: 40 AP | |||
| Range: 20 (optimal: 14) | |||
| Precision: +10% | |||
| Close quarters precision: -40% | |||
| Move and shoot precision: -30% | |||
| Critical chance: 14% | |||
| Critical damage bonus: 100% | |||
| Minimal strength: 5 | |||
| Minimal weapon skill: 50 | |||
| Ammo type: 8.6mm rounds | |||
| Magazine capacity: 8 | |||
| Use: Unload all the ammo from the weapon. (AP: 5) | |||
| Durability: 690 / 690 (mechanical) | |||
| Can be disassembled. | |||
| Weight: 4.08 | |||
| Value: 9150 
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| 
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| This is a 12.7mm caliber Harbinger type sniper rifle. | |||
| Damage: 59-89 (Mechanical) | |||
| Impact speed: High | |||
| Base action points: 45 AP | |||
| Range: 20 (optimal: 14) | |||
| Precision: +10% | |||
| Close quarters precision: -40% | |||
| Move and shoot precision: -30% | |||
| Critical chance: 14% | |||
| Critical damage bonus: 100% | |||
| Minimal strength: 5 | |||
| Minimal weapon skill: 50 | |||
| Ammo type: 12.7mm rounds | |||
| Magazine capacity: 6 | |||
| Use: Unload all the ammo from the weapon. (AP: 5) | |||
| Durability: 690 / 690 (mechanical) | |||
| Can be disassembled. | |||
| Weight: 4.20 | |||
| Value: 12150 
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The Harbinger-type sniper rifle has average damage comparable to Corsair-type sniper rifles of same caliber and quality, but much smaller damage range, making hit damage more consistent. Harbinger rifles have +1% higher critical chance than other sniper rifles.
Crafting
It is based on Sniper Rifle Frame: Harbinger. Quality of the frame determines the weapon's damage potential and durability.
- For more details on its components, see Blueprint: Sniper Rifle.
Variants
Caliber
 8.6mm Harbinger (40 base AP cost, 8 magazine capacity)
 8.6mm Harbinger (40 base AP cost, 8 magazine capacity)
 12.7mm Harbinger (45 base AP cost, 6 magazine capacity)
 12.7mm Harbinger (45 base AP cost, 6 magazine capacity)
Scope
 Scope (+10% precision, +3% critical chance)
 Scope (+10% precision, +3% critical chance)
 Anatomically-Aware Scope (+50% critical damage bonus)
 Anatomically-Aware Scope (+50% critical damage bonus)
 High Resolution Digital Scope (+10% critical chance)
 High Resolution Digital Scope (+10% critical chance)
Enhancements
 Harbinger Commando (+20% close quarters precision)
 Harbinger Commando (+20% close quarters precision) 
 Harbinger Bipod (+10% precision, +5 base AP cost)
 Harbinger Bipod (+10% precision, +5 base AP cost)
 Harbinger XM (+20% magazine capacity)
 Harbinger XM (+20% magazine capacity)
 Smart Harbinger (increased damage with special attacks)
 Smart Harbinger (increased damage with special attacks)
| Complete name variant list | 
Ammo
- 8.6mm:  Standard, Standard, JHP, JHP, W2C, W2C, Incendiary Incendiary
- 12.7mm:  Standard, Standard, JHP, JHP, W2C, W2C, Contaminated Contaminated
