Difference between revisions of "Quake"
		
		
		
		
		
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| WikimanBot (talk | contribs) | WikimanBot (talk | contribs)  | ||
| Line 19: | Line 19: | ||
| | ammotype    =   | | ammotype    =   | ||
| | magcap      =   | | magcap      =   | ||
| − | | capabilities=  | + | | capabilities= {{On hit|50% chance to daze the living target for 1 turn}}<br><br>{{On hit|10% chance to stun the living target for 1 turn}} | 
| − | | incurred    = Ignores mechanical damage threshold when attacking organic targets. | + | | incurred    = Ignores mechanical damage threshold when attacking organic targets.<br><br>Damage increased by 10% for every point in strength above 8. | 
| | energy      =   | | energy      =   | ||
| | durability  =   | | durability  =   | ||
Revision as of 21:16, 24 July 2019
| 
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| The head of this hammer is designed so that it begins to vibrate as it's swung. | |||
| Damage: 46-75 (Mechanical) | |||
| Impact speed: Very Low | |||
| Base action points: 25 AP | |||
| Range: Melee | |||
| Critical chance: 5% | |||
| Critical damage bonus: 130% | |||
| Minimal strength: 8 | |||
| On hit: 50% chance to daze the living target for 1 turn On hit: 10% chance to stun the living target for 1 turn | |||
| Ignores mechanical damage threshold when attacking organic targets. Damage increased by 10% for every point in strength above 8. | |||
| Weight: 25.00 | |||
| Value: 10000 
 | |||
Quake is a unique sledgehammer.
Description
In addition to a chance to stun on hit, this sledgehammer also has 50% chance to daze its target.
Location
Carried by a Bandit boss, Gubbins, found in Upper Underrail.
History

