Difference between revisions of "Quake"
		
		
		
		
		
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| m (→Trivia:  added punctuation) | m (Updated infobox.) | ||
| Line 7: | Line 7: | ||
| | damage      = 46-75 (Mechanical) | | damage      = 46-75 (Mechanical) | ||
| | impactspeed = Very Low | | impactspeed = Very Low | ||
| − | | ap          =  | + | | ap          = 23 AP | 
| | range       = Melee | | range       = Melee | ||
| | precision   =   | | precision   =   | ||
Revision as of 06:26, 3 July 2021
| 
 | |||
| The head of this hammer is designed so that it begins to vibrate as it's swung. | |||
| Damage: 46-75 (Mechanical) | |||
| Impact speed: Very Low | |||
| Base action points: 23 AP | |||
| Range: Melee | |||
| Critical chance: 5% | |||
| Critical damage bonus: 130% | |||
| Minimal strength: 8 | |||
| On hit: 50% chance to daze the living target for 1 turn On hit: 10% chance to stun the living target for 1 turn | |||
| Ignores mechanical damage threshold when attacking organic targets. Damage increased by 10% for every point in strength above 8. | |||
| Weight: 25.00 | |||
| Value: 10000 
 | |||
Quake is a unique sledgehammer.
Description
In addition to a chance to stun on hit, this sledgehammer also has 50% chance to daze its target.
Location
Carried by a Bandit boss, Gubbins, found in Upper Underrail.
Trivia
- the hammer's design resembles the quake logo.
History

