Difference between revisions of "Crossbows"
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| − | '''Crossbows''' | + | '''Crossbows''' are a type of weapon and a [[Skills|skill]]. |
| + | == Skill details == | ||
{{Quote | {{Quote | ||
| Increases your precision and damage with crossbows. | | Increases your precision and damage with crossbows. | ||
| Line 11: | Line 12: | ||
}} | }} | ||
| − | |||
Crossbows increases your damage and precision with all crossbows. | Crossbows increases your damage and precision with all crossbows. | ||
| − | The formula for damage gained from Crossbows skill is <code>Base Damage * (1 + 0.7 * Effective Crossbows Skill / 100)</code>. See [[ | + | The formula for damage gained from Crossbows skill is <code>Base Damage * (1 + 0.7 * Effective Crossbows Skill / 100)</code>. See [[Precision]] for details on precision mechanics. |
| − | == | + | == Weapon description == |
| − | + | * Versatile weapon | |
| + | * Silent | ||
| + | * Medium-high range | ||
| + | * Incurs 125% increased mechanical damage resistance (harder to penetrate armor) | ||
| + | * Slower projectiles allow easier energy shield penetration | ||
| + | * Cheap normal ammo | ||
| + | * Can fire special bolts (tranquilizing, incendiary, electroshock, serrated, etc) | ||
| + | * Bolts can be poisoned with many different poisons for further utility | ||
| + | |||
| + | == Weapon models == | ||
| + | {| | ||
| + | |- | ||
| + | | | ||
| + | {| class="sortable wikitable" | ||
| + | |- | ||
| + | |+ Crossbow comparison for Quality 50 (except Jawbone, Needler and Sørmirbæren Crossbow) | ||
| + | |- | ||
| + | ! Model | ||
| + | ! Damage | ||
| + | ! Critical<br>Chance | ||
| + | ! Critical<br>Damage | ||
| + | ! Precision | ||
| + | ! {{tooltip|Close Quarters Precision|Precision<br>Close}} | ||
| + | ! {{tooltip|Move and Shoot Precision|Precision<br>Move}} | ||
| + | ! AP<br>Cost | ||
| + | |- | ||
| + | | {{Itemlink|Zephyr}} | ||
| + | | 17-35 | ||
| + | | 8% | ||
| + | | 125% | ||
| + | | 0 | ||
| + | | -10% | ||
| + | | -10% | ||
| + | | 25 | ||
| + | |- | ||
| + | | {{Itemlink|Hurricane}} | ||
| + | | 21-31 | ||
| + | | 8% | ||
| + | | 100% | ||
| + | | 0 | ||
| + | | -10% | ||
| + | | -10% | ||
| + | | 25 | ||
| + | |- | ||
| + | | {{Itemlink|Tornado}} | ||
| + | | 23-34 | ||
| + | | 6% | ||
| + | | 100% | ||
| + | | -3% | ||
| + | | -10% | ||
| + | | -15% | ||
| + | | 25 | ||
| + | |- | ||
| + | | {{Itemlink|Monsoon}} | ||
| + | | 18-34 | ||
| + | | 13% | ||
| + | | 85% | ||
| + | | +3% | ||
| + | | -10% | ||
| + | | -10% | ||
| + | | 25 | ||
| + | |- | ||
| + | | {{Itemlink|Cyclon}} | ||
| + | | 15-31 | ||
| + | | 8% | ||
| + | | 100% | ||
| + | | 0 | ||
| + | | -10% | ||
| + | | -10% | ||
| + | | 21 | ||
| + | |- | ||
| + | | {{Itemlink|Jawbone}} | ||
| + | | 30-70 | ||
| + | | 4% | ||
| + | | 150% | ||
| + | | 0 | ||
| + | | -10% | ||
| + | | -15% | ||
| + | | 25 (22) | ||
| + | |- | ||
| + | | {{Itemlink|Needler}} | ||
| + | | 45-55 | ||
| + | | 7% | ||
| + | | 100% | ||
| + | | 0 | ||
| + | | -20% | ||
| + | | -20% | ||
| + | | 25 | ||
| + | |- | ||
| + | | {{Itemlink|Sørmirbæren Crossbow}} | ||
| + | | 20-40 | ||
| + | | 6% | ||
| + | | 125% | ||
| + | | 0 | ||
| + | | -10% | ||
| + | | -10% | ||
| + | | 25 | ||
| + | |} | ||
| + | | | ||
| + | * {{Itemlink|Zephyr}} — highest critical damage bonus | ||
| + | * {{Itemlink|Hurricane}} — lowest damage spread | ||
| + | * {{Itemlink|Tornado}} — highest damage, lowest critical chance, small precision penalty, highest move and shoot penalty | ||
| + | * {{Itemlink|Monsoon}} — highest critical chance, lowest critical damage, small precision bonus | ||
| + | * {{Itemlink|Cyclon}} (crafting only) — lowest AP cost | ||
| + | * {{Itemlink|Jawbone}} (unique, fixed stats) | ||
| + | * {{Itemlink|Needler}} (unique, piercing shot ability, fixed stats) | ||
| + | * {{Itemlink|Sørmirbæren Crossbow}} (non-unique, fixed stats) | ||
| + | |} | ||
| + | |||
| + | == Ammunition == | ||
| + | Crossbows can use various special bolts, which makes them a versatile weapon. Shooting special bolts are not special attacks and thus doesn't benefit from [[Smart Goggles]]. Shooting special bolts costs 4 AP more than a regular attack. With a cyclon or any crossbow with the [[Pneumatic Reloader]] enhancement a special bolt attack costs 25 AP meaning you can shoot twice per round. The feat [[Marksman]] removes the additional cost of special bolts. | ||
| + | {{AmmoGroup|bolts}} | ||
| + | |||
| + | == Crossbow feats == | ||
| + | * [[Aimed Shot]] | ||
| + | * [[Concussive Shots]] | ||
| + | * [[Critical Power]] | ||
| + | * [[Deadly Snares]] | ||
| + | * [[Elemental Bolts]] | ||
| + | * [[Kneecap Shot]] | ||
| + | * [[Marksman]] | ||
| + | * [[Scrutinous]] | ||
| + | * [[Sharpshooter]] | ||
| + | * [[Snipe]] | ||
| + | * [[Special Tactics]] | ||
| + | * [[Vile Weaponry]] | ||
| + | * [[Hunter (feat)|Hunter]] | ||
== Related items == | == Related items == | ||
| Line 23: | Line 149: | ||
* [[:Category:Ammo]] | * [[:Category:Ammo]] | ||
* [[:Category:Crossbow Enhancements]] | * [[:Category:Crossbow Enhancements]] | ||
| + | * {{Itemlink|Bolt Quiver}}{{expedition-inline}} | ||
| + | {{Weapon types navbox}} | ||
| + | {{Weapons navbox|collapsed}} | ||
{{Skills navbox}} | {{Skills navbox}} | ||
| − | [[Category: | + | [[Category:Crossbows|Crossbows]] |
[[Category:Skills]] | [[Category:Skills]] | ||
Latest revision as of 08:21, 1 February 2025
Crossbows are a type of weapon and a skill.
Skill details
|
Related Base Ability |
Skill Synergies |
|
Crossbows increases your damage and precision with all crossbows.
The formula for damage gained from Crossbows skill is Base Damage * (1 + 0.7 * Effective Crossbows Skill / 100). See Precision for details on precision mechanics.
Weapon description
- Versatile weapon
- Silent
- Medium-high range
- Incurs 125% increased mechanical damage resistance (harder to penetrate armor)
- Slower projectiles allow easier energy shield penetration
- Cheap normal ammo
- Can fire special bolts (tranquilizing, incendiary, electroshock, serrated, etc)
- Bolts can be poisoned with many different poisons for further utility
Weapon models
|
|
Ammunition
Crossbows can use various special bolts, which makes them a versatile weapon. Shooting special bolts are not special attacks and thus doesn't benefit from Smart Goggles. Shooting special bolts costs 4 AP more than a regular attack. With a cyclon or any crossbow with the Pneumatic Reloader enhancement a special bolt attack costs 25 AP meaning you can shoot twice per round. The feat Marksman removes the additional cost of special bolts.
Bolt
Broadhead Bolt E
Serrated Bolt
Acid Bolt
Rusting Acid Bolt E
Corrosive Acid Bolt
Black Dragon Poison Bolt
Cave Ear Poison Bolt
Crawler Poison Bolt
Burrower Poison Bolt
Blinding Poison Bolt E
Leper Poison Bolt E
Heartbreak Poison Bolt E
Tranquilizing Bolt
Incendiary Bolt (
Mk II,
Mk III)
Shock Bolt (
Mk II,
Mk III)
Spirit Poison Bolt
Putrefying Bolt
Void Bolt E
Crossbow feats
- Aimed Shot
- Concussive Shots
- Critical Power
- Deadly Snares
- Elemental Bolts
- Kneecap Shot
- Marksman
- Scrutinous
- Sharpshooter
- Snipe
- Special Tactics
- Vile Weaponry
- Hunter
Related items
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