Difference between revisions of "Quake"
		
		
		
		
		
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| name        = Quake  | | name        = Quake  | ||
| type        = Melee Weapon  | | type        = Melee Weapon  | ||
| − | | description = The head of this hammer   | + | | description = The head of this hammer vibrates forcefully when swung, yet luckily little of it can be felt through the handle. Were it otherwise, the wielder would quickly develop vibration-induced injuries.  | 
| damage      = 46-75 (Mechanical)  | | damage      = 46-75 (Mechanical)  | ||
| impactspeed = Very Low  | | impactspeed = Very Low  | ||
| − | | ap          =   | + | | ap          = 23 AP  | 
| range       = Melee  | | range       = Melee  | ||
| precision   =    | | precision   =    | ||
| Line 19: | Line 19: | ||
| ammotype    =    | | ammotype    =    | ||
| magcap      =    | | magcap      =    | ||
| − | | capabilities=   | + | | capabilities= {{On hit|50% chance to daze the living target for 1 turn}}<br><br>{{On hit|10% chance to stun the living target for 1 turn}}<br><br>{{On hit|Triggers a shockwave that inflicts 28-42 mechanical damage to all nearby enemies, potentially dazing them for one turn. This damage ignores mechanical damage threshold and half the mechanical damage resistance. Costs 11 energy.}}  | 
| − | | incurred    = Ignores mechanical damage threshold when attacking organic targets.  | + | | incurred    = Ignores mechanical damage threshold when attacking organic targets.<br><br>Damage increased by 10% for every point in strength above 8.  | 
| − | | energy      =    | + | | energy      = 100  | 
| − | | durability  =    | + | | durability  = 1950 / 1950  | 
| weight      = 25.00  | | weight      = 25.00  | ||
| value       = 10000  | | value       = 10000  | ||
| Line 28: | Line 28: | ||
}}  | }}  | ||
| − | '''Quake''' is a unique [[Sledgehammer|sledgehammer]].  | + | '''Quake''' is a unique [[Sledgehammer|sledgehammer]]. Its unique on-hit shockwave effect is capable of destroying obstacles like rocks and breakable walls.  | 
== Description ==  | == Description ==  | ||
| − | In addition to a chance to stun on hit, this sledgehammer also has 50% chance to daze its target.  | + | In addition to a chance to stun on hit, this sledgehammer also has 50% chance to [[Dazed|daze]] its target.  | 
== Location ==  | == Location ==  | ||
Carried by a [[Bandits|Bandit]] boss, [[Gubbins]], found in [[Upper Underrail]].  | Carried by a [[Bandits|Bandit]] boss, [[Gubbins]], found in [[Upper Underrail]].  | ||
| + | |||
| + | == Trivia ==  | ||
| + | * The symbol on the hammer resembles the logo of the video game [https://en.wikipedia.org/wiki/Quake_(video_game) Quake (1996)]  | ||
== History ==  | == History ==  | ||
| + | * [[1.1.5.0]] - Improved stats  | ||
* [[1.0.3.6]] - Increased value, damage and critical damage bonus  | * [[1.0.3.6]] - Increased value, damage and critical damage bonus  | ||
* [[1.0.0.0]] - introduced  | * [[1.0.0.0]] - introduced  | ||
Latest revision as of 09:32, 2 May 2024
  | |||
| The head of this hammer vibrates forcefully when swung, yet luckily little of it can be felt through the handle. Were it otherwise, the wielder would quickly develop vibration-induced injuries. | |||
| Damage: 46-75 (Mechanical) | |||
| Impact speed: Very Low | |||
| Base action points: 23 AP | |||
| Range: Melee | |||
| Critical chance: 5% | |||
| Critical damage bonus: 130% | |||
| Minimal strength: 8 | |||
| On hit: 50% chance to daze the living target for 1 turn On hit: 10% chance to stun the living target for 1 turn On hit: Triggers a shockwave that inflicts 28-42 mechanical damage to all nearby enemies, potentially dazing them for one turn. This damage ignores mechanical damage threshold and half the mechanical damage resistance. Costs 11 energy.  | |||
| Ignores mechanical damage threshold when attacking organic targets. Damage increased by 10% for every point in strength above 8.  | |||
| Energy: 100 | |||
| Durability: 1950 / 1950 | |||
| Weight: 25.00 | |||
Value: 10000
  | |||
Quake is a unique sledgehammer. Its unique on-hit shockwave effect is capable of destroying obstacles like rocks and breakable walls.
Description
In addition to a chance to stun on hit, this sledgehammer also has 50% chance to daze its target.
Location
Carried by a Bandit boss, Gubbins, found in Upper Underrail.
Trivia
- The symbol on the hammer resembles the logo of the video game Quake (1996)
 
History
- 1.1.5.0 - Improved stats
 - 1.0.3.6 - Increased value, damage and critical damage bonus
 - 1.0.0.0 - introduced