Difference between revisions of "Crossbows"
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− | [[Category:Crossbows| Crossbows]] | + | [[Category:Crossbows|Crossbows]] |
[[Category:Skills]] | [[Category:Skills]] |
Revision as of 16:03, 19 January 2016
Crossbows are a type of weapon and a skill.
Skill details
Related Base Ability |
Skill Synergies |
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Crossbows increases your damage and precision with all crossbows.
The formula for damage gained from Crossbows skill is Base Damage * (1 + 0.7 * Effective Crossbows Skill / 100)
. See Combat stats#Precision and Evasion for details on precision mechanics.
Weapon description
- Versatile weapon
- Medium-high range
- Incurs 125% increased mechanical damage resistance (harder to penetrate armor)
- Slower projectiles allow easier energy shield penetration
- Cheap normal ammo
- Can fire special bolts (tranquilizing, incendiary, electroshock, serrated, etc)
- Bolts can be poisoned with many different poisons for further utility
Weapon models
- Zephyr — highest critical damage bonus
- Hurricane — lowest damage spread
- Tornado — highest damage, lowest critical chance, small precision penalty, highest move and shoot penalty
- Monsoon — highest critical chance, lowest critical damage, small precision bonus
- Cyclon (crafting only) — lowest AP cost
- Jawbone (unique)
Ammunition
Crossbows can use various special bolts, which makes them a versatile weapon.
- Bolt
- Broadhead Bolt E
- Serrated Bolt
- Acid Bolt
- Rusting Acid Bolt E
- Corrosive Acid Bolt
- Black Dragon Poison Bolt
- Cave Ear Poison Bolt
- Crawler Poison Bolt
- Burrower Poison Bolt
- Blinding Poison Bolt E
- Leper Poison Bolt E
- Heartbreak Poison Bolt E
- Tranquilizing Bolt
- Incendiary Bolt ( Mk II, Mk III)
- Shock Bolt ( Mk II, Mk III)
- Spirit Poison Bolt
- Putrefying Bolt
- Void Bolt E
Crossbow feats
Related items
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