Difference between revisions of "Combat Gloves"
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| range = Melee | | range = Melee | ||
| critchance = 5% | | critchance = 5% | ||
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| greenstats = Damage increased by 5% for every point in strength above 5. | | greenstats = Damage increased by 5% for every point in strength above 5. | ||
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{{color|orange|Incurs 125% of mechanical damage resistance and threshold.}} | {{color|orange|Incurs 125% of mechanical damage resistance and threshold.}} | ||
+ | | energy = 79 | ||
| durability = 295 / 295 (electronic) | | durability = 295 / 295 (electronic) | ||
| value = 13650 | | value = 13650 |
Revision as of 17:53, 10 August 2013
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This is a pair of light rathound leather combat gloves. They are enhanced with tungsten steel spikes that can puncture the target, dealing extra damage. The pneumatic hammer unit mounted on the gloves will, when powered, inflict additional damage and even knock targets out. | |||
Damage: 8-14
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Impact speed: Very Low | |||
Base action points: 12 AP | |||
Range: Melee | |||
Critical chance: 5% | |||
Energy: 79 | |||
Durability: 295 / 295 (electronic) | |||
Value: 13650
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Crafting
Combat Gloves can be crafted with Blueprint: Combat Gloves
Variants