Difference between revisions of "Quake"
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| damage = 46-75 (Mechanical) | | damage = 46-75 (Mechanical) | ||
| impactspeed = Very Low | | impactspeed = Very Low | ||
| − | | ap = | + | | ap = 23 AP |
| range = Melee | | range = Melee | ||
| precision = | | precision = | ||
Revision as of 05:26, 3 July 2021
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| The head of this hammer is designed so that it begins to vibrate as it's swung. | |||
| Damage: 46-75 (Mechanical) | |||
| Impact speed: Very Low | |||
| Base action points: 23 AP | |||
| Range: Melee | |||
| Critical chance: 5% | |||
| Critical damage bonus: 130% | |||
| Minimal strength: 8 | |||
| On hit: 50% chance to daze the living target for 1 turn On hit: 10% chance to stun the living target for 1 turn | |||
| Ignores mechanical damage threshold when attacking organic targets. Damage increased by 10% for every point in strength above 8. | |||
| Weight: 25.00 | |||
Value: 10000
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Quake is a unique sledgehammer.
Description
In addition to a chance to stun on hit, this sledgehammer also has 50% chance to daze its target.
Location
Carried by a Bandit boss, Gubbins, found in Upper Underrail.
Trivia
- the hammer's design resembles the quake logo.
History