Marauder
Revision as of 17:28, 20 April 2015 by WikimanBot (talk | contribs)
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This is 7.62mm caliber Marauder type assault rifle. | |||
Damage: 13-31 (Mechanical) | |||
Impact speed: High | |||
Base action points: 13 AP | |||
Range: 14 (optimal: 10) | |||
Move and shoot precision: -5% | |||
Critical chance: 5% | |||
Critical damage bonus: 100% | |||
Minimal strength: 6 | |||
Minimal weapon skill: 45 | |||
Ammo type: 7.62mm rounds | |||
Magazine capacity: 30 | |||
Use: Unload all the ammo from the weapon. (AP: 5) | |||
Durability: 690 / 690 (mechanical) | |||
Can be disassembled. | |||
Weight: 4.25 | |||
Value: 4290
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This is 8.6mm caliber Marauder type assault rifle. | |||
Damage: 13-37 (Mechanical) | |||
Impact speed: High | |||
Base action points: 14 AP | |||
Range: 14 (optimal: 10) | |||
Move and shoot precision: -5% | |||
Critical chance: 5% | |||
Critical damage bonus: 100% | |||
Minimal strength: 6 | |||
Minimal weapon skill: 45 | |||
Ammo type: 8.6mm rounds | |||
Magazine capacity: 25 | |||
Use: Unload all the ammo from the weapon. (AP: 5) | |||
Durability: 690 / 690 (mechanical) | |||
Can be disassembled. | |||
Weight: 4.33 | |||
Value: 5040
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The Marauder assault rifle comes in the very common 7.62mm and 8.6mm calibers. Compared to Huszars of similar quality and attachments, it has wider damage range and thus less consistent damage output.
Crafting
It is based on Assault Rifle Frame: Marauder. Quality of the frame determines the weapon's damage potential and durability.
- For more details on its components, see Blueprint: Assault Rifle.
Variants
Caliber
Enhancements
Scoped Marauder (+5% precision, +1% critical chance)
Marauder (Anatomically-Aware Scope)
Marauder (High Resolution Digital Scope)
Marauder Bipod (+10% precision, +2 base AP cost)
Marauder XM (+20% magazine capacity)
Smart Marauder (increased damage with special attacks)
Complete name variant list |
Ammo
- 7.62mm: Standard, JHP, W2C, Micro-Shrapnel
- 8.6mm: Standard, JHP, W2C, Incendiary