Maul
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| This is a 84mm caliber Maul type rocket launcher. | |||
| Damage: 59-137 (Mechanical) | |||
| Impact speed: Very High | |||
| Base action points: 45 AP | |||
| Range: 14 (optimal: 8) | |||
| Precision: -5% | |||
| Close quarters precision: -42% | |||
| Move and shoot precision: -15% | |||
| Critical chance: 5% | |||
| Critical damage bonus: 100% | |||
| Minimal strength: 11 | |||
| Minimal weapon skill: 75 | |||
| Back Blast: Deals 25% nominal damage as heat damage to everything in the tile immediately behind the user. If the tile is blocked by an obstacle, the damage is dealt to the user. | |||
| Ammo type: 84mm rockets | |||
| Magazine capacity: 1 | |||
| Reloading cost: 200% | |||
| Special abilities:
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| Use: Unload all the ammo from the weapon. (AP: 5) | |||
| Durability: 690 / 690 (mechanical) | |||
| Can be disassembled. | |||
| Weight: 35.00 | |||
Value: 17200
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Maul is a rocket launcher model. All infobox examples on this article are crafted from Quality 50 components unless noted otherwise.
Description
Maul rocket launcher uses 84mm caliber rockets. Compared to the Sting model of similar quality, it has highest close-quarter precision penalty, highest strength requirement and highest base damage.
Crafting
It is based on Rocket Launcher Assembly Tube: Maul. Quality of the frame determines the weapon's damage potential and durability.
- For more details on its components, see Blueprint: Rocket Launcher.
Variants
Firing Mechanisms
Maul (Rocket Launcher Firing Mechanism, -5% Precision, 45 AP cost)
Ergonomic Maul (Ergonomic Rocket Launcher Firing Mechanism, no precision penalty, 45 AP cost)
Lean Maul (Lean Rocket Launcher Firing Mechanism, -5% Precision, 40 AP cost)
Note: Rocket launchers created with different firing mechanisms have same name in game and are stated like this for readability
Enhancements
Sighted Maul (Launcher Ironsights, +5% Precision, +1 optimal range)
Scoped Maul (Launcher Scope, +6% Precision, +3% critical chance, +10% close quarters penalty, +2 optimal range)
Airburst Maul (Airburst Scope, +5% Precision, +10% close quarters penalty, +2 optimal range, rockets now explode when hitting water)
Maul Bipod (Rifle Bipod, +10% Precision, +5 AP cost, +5% Move and Shoot penalty)
Maul Tactical (Forward Grip, +3% Precision, -5% Move and Shoot penalty)
Maul EMRAC (Electromagnetic Rail Catapult, +2% Precision, no back blast)
Ammo
84mm Cave Shaker Rocket
84mm High-Explosive Rocket
84mm Kinetic Energy Penetrator Rocket
84mm White Phosphorus Rocket