Difference between revisions of "Combat Gloves"

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{{hiddensection|Complete variant list|
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{{hiddensection|Complete name variant list|
 
* [[Cave Hopper Leather Gloves]]
 
* [[Cave Hopper Leather Gloves]]
 
** [[Bladed Cave Hopper Leather Gloves]]
 
** [[Bladed Cave Hopper Leather Gloves]]
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** [[Pneumatic Spiked Tungsten Steel Gloves]]
 
** [[Pneumatic Spiked Tungsten Steel Gloves]]
 
** [[Pneumatic Reinforced Tungsten Steel Gloves]]
 
** [[Pneumatic Reinforced Tungsten Steel Gloves]]
 
  
 
* [[TiChrome Gloves]]
 
* [[TiChrome Gloves]]
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** [[Pneumatic Reinforced TiChrome Gloves]]
 
** [[Pneumatic Reinforced TiChrome Gloves]]
 
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{{Weapons navbox}}
 
{{Weapons navbox}}

Revision as of 08:49, 23 August 2014

Steel Gloves.png
Steel Gloves
Melee Weapon
This is a pair of heavy steel combat gloves.
Damage: 9-15
Impact speed: Very Low
Base action points: 16 AP
Range: Melee
Critical chance: 5%
Critical damage bonus: 100%
Durability: 600 / 600 (mechanical)
Weight: 4,00
Value: 1580

Combat Gloves are a type of fist weapon added in version 0.1.9.0. Unarmed feats also work with fist weapons unless otherwise specified. Fist weapons are meant to overcome some of unarmed characters' big weaknesses such as lack of AoE and burst damage.

All combat gloves bypass 80% of target's energy shield.

Crafting

Combat Gloves can be crafted with Blueprint: Combat Gloves

Variants

Base material

Leather

Leather combat gloves are considered light and have a base AP cost of 12.

Cave Hopper Leather Gloves.png Cave Hopper Leather Gloves
Pig Leather Gloves.png Pig Leather Gloves
Rathound Leather Gloves.png Rathound Leather Gloves
Mutated Dog Leather Gloves.png Mutated Dog Leather Gloves
Siphoner Leather Gloves.png Siphoner Leather Gloves
Ancient Rathound Leather Gloves.png Ancient Rathound Leather Gloves

Metal

Metal combat gloves are considered heavy and have a base AP cost of 16.

Steel Gloves.png Steel Gloves
Tungsten Steel Gloves.png Tungsten Steel Gloves
TiChrome Gloves.png TiChrome Gloves

Enhancements

Reinforced <material> Gloves
  • Increases damage dealt
Bladed <material> Gloves
  • Causes extra damage
Spiked <material> Gloves
Shock <material> Gloves
  • Deals extra electricity damage on primary target and half of that to nearby targets when powered
Pneumatic <material> Gloves
  • Every fourth hit deals extra damage and incapacitation when powered


Complete name variant list