Difference between revisions of "Jackknife"
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{{infobox item | {{infobox item | ||
| − | | image | + | | image = Jackknife.png |
| − | | itemquality = | + | | itemquality = unique |
| − | | name | + | | name = Jackknife |
| − | | type | + | | type = Melee Weapon |
| − | | description = Pocket knives are versatile tools, and may be used for anything from opening locks to slicing throats. | + | | description = Pocket knives are versatile tools, and may be used for anything from opening locks to slicing throats. |
| − | | damage | + | | damage = 6-9 (Mechanical) |
| − | | impactspeed = Very Low | + | | impactspeed = Very Low |
| − | | ap | + | | ap = 8 AP |
| − | | range | + | | range = Melee |
| − | | critchance | + | | critchance = 5% |
| − | | critbonus | + | | critbonus = 100% |
| − | | | + | | capabilities = Bypasses 60% of target's energy shield. |
| − | Damage increased by 2% for every point in strength above 5. | + | | incurred = Incurs 125% of mechanical damage resistance and threshold.<br><br>Damage increased by 2% for every point in strength above 5. |
| + | | onequip = Equip: Traps increased by 7<br>Equip: Lockpicking increased by 7 | ||
| + | | durability = 420 / 420 (mechanical) | ||
| + | | weight = 0.20 | ||
| + | | value = 250 | ||
| + | | datafile = Weapons\Jackknife.item | ||
| + | }} | ||
| − | + | '''Jackknife''' is a unique [[Knives|knife]]. | |
| − | | | + | |
| − | + | == Description == | |
| − | + | The Jackknife, while not a particularly good weapon, is a very useful tool for most characters thanks to its bonuses to [[Lockpicking]] and [[Traps]]. It also has a very low base AP cost. | |
| − | |||
| − | |||
| − | + | == Location == | |
| + | Carried by one of the three raiders holding a group of civilians hostage in [[GMS compound level 3]]. | ||
{{Weapons navbox}} | {{Weapons navbox}} | ||
Latest revision as of 17:44, 7 July 2021
Jackknife is a unique knife.
Description
The Jackknife, while not a particularly good weapon, is a very useful tool for most characters thanks to its bonuses to Lockpicking and Traps. It also has a very low base AP cost.
Location
Carried by one of the three raiders holding a group of civilians hostage in GMS compound level 3.
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