Difference between revisions of "Dragunov"
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− | + | The '''Dragunov''' is a unique [[Sniper Rifle|sniper rifle]]. | |
+ | |||
+ | == Description == | ||
+ | A sniper rifle with the lowest in class AP cost and relatively low close quarters and move and shoot penalties. The Dragunov essentially has a builtin [[Rapid Reloader]] with a significantly increased chance of triggering (40%/50% vs 25% chance). | ||
+ | |||
+ | == Location == | ||
+ | It can be found in [[Rail Crossing]], area [[:File:rc_tunnel1.png|South Tunnels]] (beneath [[:File:rc3.png|Train Depot]]), in a locker in the north room. | ||
+ | |||
+ | == Ammo == | ||
+ | {{AmmoGroup|7.62mm}} | ||
+ | |||
+ | == Refurbishment == | ||
+ | The weapon can be refurbished by [[Myles]] in [[Rail Crossing]] for '''500''' {{charon}} using {{Itemlink|Sniper Rifle Frame: Spearhead}} (Quality '''110''' or higher) and {{Itemlink|High Resolution Digital Scope}}. Cost can be reduced to '''300''' {{charon}} by bringing him [[Rifle and Shotgun Technical Manuals, by Eliphalet Wesson]] or [[Old World Firearms, by Mikhail Browning]]. | ||
+ | |||
+ | == Trivia == | ||
+ | The Dragunov is a representation of the real world [[wikipedia:SVD (rifle)|SVD]]. | ||
+ | |||
+ | == History == | ||
+ | * [[1.1.5.0]] - Changed stats, added refurbished version | ||
+ | * [[1.1.2.0]]: Increased AP cost from 25 to 30, increased damage from 50-75 to 50-80, added on shoot proc. | ||
+ | * [[1.0.3.6]]: Increased value | ||
+ | * [[1.0.0.0]]: added strength requirement, increased damage from 45-60 to 50-75 | ||
+ | * [[0.1.10.0]]: introduced | ||
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{{Weapons navbox}} | {{Weapons navbox}} |
Latest revision as of 21:07, 7 March 2024
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Dragunov is an old style sniper rifle. It's reliable, durable and has a high rate of fire. | |||
Damage: 35-70 (Mechanical) | |||
Impact speed: High | |||
Base action points: 25 AP | |||
Range: 20 (optimal: 14) | |||
Close quarters precision: -25% | |||
Move and shoot precision: -25% | |||
Critical chance: 10% | |||
Critical damage bonus: 100% | |||
Minimal strength: 5 | |||
Minimal weapon skill: 55 | |||
On shoot: 40% chance to restore 10 to 20 action points. Can only occur once per turn. | |||
Ammo type: 7.62mm rounds | |||
Magazine capacity: 10 | |||
Use: Unload all the ammo from the weapon. (AP: 5) | |||
Durability: 1050 / 1050 (mechanical) | |||
Weight: 3.50 | |||
Value: 8000
|
| |||
Dragunov is an old style sniper rifle. It's reliable, durable and has a high rate of fire. | |||
Damage: 45-85 (Mechanical) | |||
Impact speed: High | |||
Base action points: 25 AP | |||
Range: 20 (optimal: 14) | |||
Precision: +5% | |||
Close quarters precision: -15% | |||
Move and shoot precision: -15% | |||
Critical chance: 10% | |||
Critical damage bonus: 100% | |||
Minimal strength: 5 | |||
Minimal weapon skill: 75 | |||
On shoot: 50% chance to restore 10 to 20 action points. Can only occur once per turn. | |||
Ammo type: 7.62mm rounds | |||
Magazine capacity: 10 | |||
Use: Unload all the ammo from the weapon. (AP: 5) | |||
Durability: 1770 / 1770 (mechanical) | |||
Weight: 3.50 | |||
Value: 12000
|
The Dragunov is a unique sniper rifle.
Description
A sniper rifle with the lowest in class AP cost and relatively low close quarters and move and shoot penalties. The Dragunov essentially has a builtin Rapid Reloader with a significantly increased chance of triggering (40%/50% vs 25% chance).
Location
It can be found in Rail Crossing, area South Tunnels (beneath Train Depot), in a locker in the north room.
Ammo
- 7.62mm: Standard, JHP, W2C, Micro-Shrapnel
Refurbishment
The weapon can be refurbished by Myles in Rail Crossing for 500 using Sniper Rifle Frame: Spearhead (Quality 110 or higher) and High Resolution Digital Scope. Cost can be reduced to 300 by bringing him Rifle and Shotgun Technical Manuals, by Eliphalet Wesson or Old World Firearms, by Mikhail Browning.
Trivia
The Dragunov is a representation of the real world SVD.
History
- 1.1.5.0 - Changed stats, added refurbished version
- 1.1.2.0: Increased AP cost from 25 to 30, increased damage from 50-75 to 50-80, added on shoot proc.
- 1.0.3.6: Increased value
- 1.0.0.0: added strength requirement, increased damage from 45-60 to 50-75
- 0.1.10.0: introduced