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| Tranquilizing Bolt |  
| Combat Utility |  | 
| When fired from a crossbow this bolt does purposely limited amount of damage, but can put a human or an animal to sleep if it penetrates the armor. The smaller the target - the longer it sleeps. | 
| Use: Shoots this bolt from a crossbow dealing 25% bolt damage and attempts to incapacitate the target for up to 5 turns. (AP: 29; Cooldown: 12 turns)
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| Weight: 0.10 | 
| Value: 150 | 
Tranquilizing Bolt deals only one fourth of normal bolt damage and incapacitates its target for up to 5 turns if it penetrates the target's armor. If its damage is completely resisted, the tranquilizing agent won't work either.
Unlike most other special bolts, tranquilizing bolts have a long cooldown. Some creatures such as Crawlers are immune to the tranquilizing agent.
Crafting
Tranquilizing Bolt can be crafted with Blueprint: Chemical Bolt.
Weapons using this ammo
Crossbows
Other info
Stackable: Yes (99)
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| Chemical ammo |  |  | 
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| Combat utilities |  
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| Special bolts |  |   |  
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| Throwing | Caltrops (Burrower , Cave Ear , Crawler , Blinding E , Leper E ) • Throwing Knife  (Black Dragon , Burrower , Cave Ear , Crawler , Spirit , Blinding E , Leper E , Heartbreak E ) • Shock Shurikens  • Throwing Net  • Acid  • Corrosive Acid  • Rusting Acid |  
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| Other utilities |  |  |