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| Jackknife
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| Melee Weapon
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| Pocket knives are versatile tools, and may be used for anything from opening locks to slicing throats.
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| Damage: 6-9 (Mechanical)
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| Impact speed: Very Low
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| Base action points: 8 AP
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| Range: Melee
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| Critical chance: 5%
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| Critical damage bonus: 100%
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| Bypasses 60% of target's energy shield.
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Incurs 125% of mechanical damage resistance and threshold.
Damage increased by 2% for every point in strength above 5.
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Equip: Traps increased by 7 Equip: Lockpicking increased by 7
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| Durability: 420 / 420 (mechanical)
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| Weight: 0.20
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| Value: 250
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Jackknife is a unique knife.
Description
The Jackknife, while not a particularly good weapon, is a very useful tool for most characters thanks to its bonuses to Lockpicking and Traps. It also has a very low base AP cost.
Location
Carried by one of the three raiders holding a group of civilians hostage in GMS compound level 3.
| Weapons
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| Firearms
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| Other guns
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| Throwing
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| Crossbows
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| Melee
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| Traps
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| Unique guns
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| Unique other
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| Sørmirbæren E
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