Difference between revisions of "Shiv"

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(1.1.2.0 changes)
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== Crafting ==
 
== Crafting ==
Unlike most common weapons, shiv is not craftable.
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Shiv can be crafted with [[Blueprint: Shiv]]. Quality of the metal spike does not determines the weapon's damage potential or durability, it is static.
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== Locations ==
 
== Locations ==
 
* In a barrel in [[Zaman's Lair]], area '''Spider caves''' (behind the destructible rocks)
 
* In a barrel in [[Zaman's Lair]], area '''Spider caves''' (behind the destructible rocks)
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== History ==
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* [[1.1.2.0]] - Added blueprint
  
 
{{Weapons navbox}}
 
{{Weapons navbox}}

Revision as of 20:13, 17 August 2020

Shiv.png
Shiv
Melee Weapon
A crude improvised knife. A common tool in gang and prison politics.
Damage: 1-7 (Mechanical)
Impact speed: Very Low
Base action points: 7 AP
Range: Melee
Critical chance: 8%
Critical damage bonus: 200%
Bypasses 100% of target's energy shield.
Incurs 125% of mechanical damage resistance and threshold, but damage that penetrates the armor is increased by 25% against organic targets.

Damage increased by 3% for every point in strength above 5.
Durability: 300 / 300 (mechanical)
Weight: 0.10
Value: 50

Shiv is a dagger-like low level knife introduced in 0.2.0.1. It has particularly high critical damage bonus.

Crafting

Shiv can be crafted with Blueprint: Shiv. Quality of the metal spike does not determines the weapon's damage potential or durability, it is static.


Locations

  • In a barrel in Zaman's Lair, area Spider caves (behind the destructible rocks)

History