Difference between revisions of "Bullhead"
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| description = A preventative medication that stabilizes neural pathways and improves concentration, allowing you to handle physical and psychological stress better. | | description = A preventative medication that stabilizes neural pathways and improves concentration, allowing you to handle physical and psychological stress better. | ||
| capabilities= Use: Grants stun, daze, and incapacitation immunity for 3 turns.<br>(AP: 10; Cooldown: 6 turns) | | capabilities= Use: Grants stun, daze, and incapacitation immunity for 3 turns.<br>(AP: 10; Cooldown: 6 turns) | ||
| − | | weight = 0. | + | | weight = 0.01 |
| value = 400 | | value = 400 | ||
| datafile = Consumables\Medicine\Bullhead.item | | datafile = Consumables\Medicine\Bullhead.item | ||
Latest revision as of 20:21, 27 March 2026
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| A preventative medication that stabilizes neural pathways and improves concentration, allowing you to handle physical and psychological stress better. | |||
| Use: Grants stun, daze, and incapacitation immunity for 3 turns. (AP: 10; Cooldown: 6 turns) | |||
| Weight: 0.01 | |||
Value: 400
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The Bullhead pill is a craftable medicine.
Effects
This medicine causes the Bullheadness effect.
Crafting
This item can be crafted with Blueprint: Bullhead.
Locations
- One has a chance to appear in a footlocker in Lower Passages in area accesible only in Camera problems quest random dungeon
- Animal's Gang random event: one pill carried by The Animal
- One carried by MacLander E
- One carried by Knuckles E