Motion

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Motion.png
Motion
Medicine
The swirling haze of the psychodelic fumes draws your gaze in, enticing you to drug from the pipe and go beyond the normal human experience, but at what cost...
Use: Gets a cat in motion.
(AP: 10)
Cannot be used in combat.
Weight: 0.20
Value: 1000

Motion is a popular drug in Core City. Motion junkies are called Motioners.

You can buy a dose of Motion from Sergio for 90 Charons or for free by killing him (Core City will not become hostile if you do). You can also craft Motion by taking the blueprint in the room right next to Sergio's, in which you can sneak in through a vent nearby. With 50 effective Persuasion you can also ask for a free dose of the drug. If player kills Sergio, the shisha will become empty after four doses, making it impossible to go into motion again unless player crafts more.

Consuming a dose of Motion from Sergio's shisha will trigger a scene and afflict you with the In Motion status effect.

These scenes have a predetermined order in which they will appear, with the Jumpscare scene being the final one, after which it will be random.

Abuse of the drug will result in the gain of the Motioner feat. Any consumption of Motion may later on cause either one of two side effects: Out of Motion and Mind Fog

Crafting

This item can be crafted with Blueprint: Motion.

List of Motion scenes and their outcomes

  • Talking with a zoner about Tanner.
    • The player character converses with another Motioner, who will then spontaneously turn into a Siphoner.
  • Playing doctor.
    • The player character attempts to perform surgery on themselves, until Heidi offers her assistance.
  • The Crawler-Man!
    • The player character stays on a very tight ledge next to the bridge leading to the Derelict Warehouse, while on-lookers are watching and shouting.
  • Going into the battlefield between the Faceless and Core City forces.
    • The player character is shot at by Faceless forces while nearby Praetorian Enforcers are watching, but evades every shot.
  • Spinning in the sewer chamber.
    • The player character floats in the air and spins increasingly faster.
  • Jumpscare.
    • The player character screams loudly from inside the pit in front of the Lower Level elevator, scaring everyone.

You can't get the fifth one when you use Motion for the first time, and you must have seen Oinko before.Verify

Every motion trip has a specific place where you will come to your senses.

  • Tanner: You will find yourself near 2 zoners and a thug huddling around a barrel fire at the Core City Lower Level.
  • Doctor: You will find yourself in the Drop Zone's broken tunneler section vomiting in a toilet stall.
  • Crawler-Man: You will come to your senses talking to Oinko, being able to discuss several subjects and learn more about Ditch.
  • Battlefield: You will find yourself vomiting in the entryway of the Core City Sewers.
  • Spinning: You will find yourself vomiting at the Core City Docks, close to Captain Rastko.
  • Jumpscare: You end up in an Abandoned Facility, and is one of the several ways to reach Phreak