Difference between revisions of "Dagger"

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Latest revision as of 16:42, 4 March 2022

TiChrome Dagger.png
Tichrome Dagger
Melee Weapon
The long tichrome blade of this dagger can pierce deep into target's body and puncture vital organs.
Damage: 5-15 (Mechanical)
Impact speed: Very Low
Base action points: 11 AP
Range: Melee
Critical chance: 10%
Critical damage bonus: 115%
Bypasses 60% of target's energy shield.

Damage increased by 3% for every point in strength above 5.
Incurs 125% of mechanical damage resistance and threshold, but damage that penetrates the armor is increased by 25% against organic targets.
Durability: 690 / 690 (mechanical)
Weight: 0.75
Value: 600
v · d · e
Shock Steel Dagger.png
Shock Steel Dagger
Melee Weapon
The long steel blade of this dagger can pierce deep into target's body and puncture vital organs. The electroshock generator mounted on the dagger discharges electricity on impact that strikes multiple targets.
Damage: 5-14 (Mechanical)
Impact speed: Very Low
Base action points: 12 AP
Range: Melee
Critical chance: 11%
Critical damage bonus: 115%
Bypasses 60% of target's energy shield.

Damage increased by 3% for every point in strength above 5.

On hit: inflicts 10-21 electricity to the primary target and 5-10 electricity to all nearby enemies. Costs 5 energy.
Incurs 125% of mechanical damage resistance and threshold, but damage that penetrates the armor is increased by 25% against organic targets.
Energy: 42
Durability: 600 / 600 (electronic)
Weight: 1.75
Value: 4338
v · d · e

Dagger is a type of knife.

Description

Daggers have higher critical chance and larger damage range than other combat knives, and the portion of their damage that penetrates the armor is increased by 25% against organic targets.

All types of knives partially bypass target's energy shield.

Crafting

Dagger can be crafted with Blueprint: Combat Knife.

Variants

Normal

Quality of the metal determines damage potential and durability.

Steel Dagger.png Steel Dagger — 12 base AP cost, 11% crit chance, 115% crit damage bonus, 60% enegy shield bypass

Tungsten Steel Dagger.png Tungsten Steel Dagger — 12 base AP cost, 10% crit chance, 135% crit damage bonus, 60% enegy shield bypass

TiChrome Dagger.png TiChrome Dagger11 base AP cost, 10% crit chance, 115% crit damage bonus, 60% enegy shield bypass

Super Steel Dagger.png Super Steel Dagger — 12 base AP cost, 11% crit chance, 115% crit damage bonus, 75% energy shield bypass

Shock

Electroshock variants deal extra Electricity damage on primary target and half of that to nearby targets when powered. Damage is based on the quality of the electroshock generator.

Shock Steel Dagger.png Shock Steel Dagger

Shock Tungsten Steel Dagger.png Shock Tungsten Steel Dagger

Shock TiChrome Dagger.png Shock TiChrome Dagger

Shock Super Steel Dagger.png Shock Super Steel Dagger

Energy

Energy edge variants inflict a great amount of Energy damage to the target on hit when powered, but also permanently lower Mechanical damage by 10%. Energy damage is based on the quality of the energy edge emitter.

Energy edge emitters are only available in Underrail: Expedition expansion.

Energy Steel Dagger.png Energy Steel Dagger

Energy Tungsten Steel Dagger.png Energy Tungsten Steel Dagger

Energy TiChrome Dagger.png Energy TiChrome Dagger

Energy Super Steel Dagger.png Energy Super Steel Dagger

Ammo

For powered variants: