Difference between revisions of "Protectorate Patrol vs Everyone"

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[[File:Protectorate_patrol_versus_bandits.png|right|thumb|250px|A Protectorate patrol fighting bandits.]]
 
[[File:Protectorate_patrol_versus_bandits.png|right|thumb|250px|A Protectorate patrol fighting bandits.]]
  
A patrolling group of [[Protectorate]] soldiers face off against a group of bandits in the areas close to [[Fort Apogee]] in Upper Underrail. The Protectorate has either 5 generic soldiers randomly selected from [[Protectorate Heavy Gunner]], [[Protectorate Shock Trooper]], [[Protectorate Sentinel]], and [[Protectorate Sniper]], or 4 plus a [[Protectorate Dreadnought]]. With [[Underrail: Expedition]] installed, Protectorate group may also contain few [[Doberman]]s. They are up against 5 random bandits and 0-2 [[Dog|dog]]s.  
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A patrolling group of [[Protectorate]] soldiers face off against a group of bandits in the areas close to [[Fort Apogee]] in Upper Underrail. The Protectorate has either 5 generic soldiers randomly selected from [[Protectorate Heavy Gunner]], [[Protectorate Shock Trooper]], [[Protectorate Sentinel]], and [[Protectorate Sniper]], or 4 plus a [[Protectorate Dreadnought]]. With [[Underrail: Expedition]] installed, Protectorate group dogs will be replaced with [[doberman]]s and with [[Underrail: Heavy Duty]] installed, the group might also include [[Protectorate Support Gunner]]s, [[Protectorate Heavy Support Gunner]]s or [[Protectorate Grenadier]]s.
 
 
  
 
This event ends after 15 minutes.
 
This event ends after 15 minutes.
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[[File:Protectorate_patrol_versus_lunatics.png|right|thumb|250px|A Protectorate patrol fighting Lunatics near the Institute of Tchort.]]
 
[[File:Protectorate_patrol_versus_lunatics.png|right|thumb|250px|A Protectorate patrol fighting Lunatics near the Institute of Tchort.]]
  
The Protectorate expand their patrol route to the previously [[Tchortists|Tchortist]]-controlled zones after they are annihilated in the [[Strange tremors|Faceless invasion]]. With the new territory come new enemies, here they have to fight 5 generic [[Lunatics]] randomly selected from [[Lunatic Brawler|Brawler]]s, [[Lunatic Chiller|Chiller]]s, [[Lunatic Electrician|Electrician]]s, [[Lunatic Freezer|Freezer]]s, [[Lunatic Gunner|Gunner]]s, [[Lunatic Nuker|Nuker]]s, [[Lunatic Psychopath|Psychopath]]s, [[Lunatic Pyromaniac|Pyromaniac]]s, [[Lunatic Scanner|Scanner]]s and [[Lunatic Timepumper|Timepumper]]s.}}  
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The Protectorate expand their patrol route to the previously [[Tchortists|Tchortist]]-controlled zones after they are annihilated in the [[Strange tremors|Faceless invasion]]. With the new territory come new enemies, here they have to fight 5 generic [[Lunatics]] randomly selected from: [[Lunatic Beamer|Beamer]]s, [[Lunatic Brawler|Brawler]]s, [[Lunatic Chiller|Chiller]]s, [[Lunatic Electrician|Electrician]]s, [[Lunatic Freezer|Freezer]]s, [[Lunatic Gunner|Gunner]]s, [[Lunatic Imitator|Imitator]]s, [[Lunatic Nuker|Nuker]]s, [[Lunatic Predator|Predator]]s, [[Lunatic Psychopath|Psychopath]]s, [[Lunatic Pyromaniac|Pyromaniac]]s, [[Lunatic Scanner|Scanner]]s. With [[Underrail: Expedition]] installed, Lunatic group may also contain [[Lunatic Impaler|Impaler]]s and [[Lunatic Timepumper|Timepumper]]s. }}  
  
 
== Locations ==
 
== Locations ==

Latest revision as of 06:15, 22 November 2023

A Protectorate patrol fighting bandits.

A patrolling group of Protectorate soldiers face off against a group of bandits in the areas close to Fort Apogee in Upper Underrail. The Protectorate has either 5 generic soldiers randomly selected from Protectorate Heavy Gunner, Protectorate Shock Trooper, Protectorate Sentinel, and Protectorate Sniper, or 4 plus a Protectorate Dreadnought. With Underrail: Expedition installed, Protectorate group dogs will be replaced with dobermans and with Underrail: Heavy Duty installed, the group might also include Protectorate Support Gunners, Protectorate Heavy Support Gunners or Protectorate Grenadiers.

This event ends after 15 minutes.

Plot-related changes to patrols
A Protectorate patrol fighting Lunatics near the Institute of Tchort.

The Protectorate expand their patrol route to the previously Tchortist-controlled zones after they are annihilated in the Faceless invasion. With the new territory come new enemies, here they have to fight 5 generic Lunatics randomly selected from: Beamers, Brawlers, Chillers, Electricians, Freezers, Gunners, Imitators, Nukers, Predators, Psychopaths, Pyromaniacs, Scanners. With Underrail: Expedition installed, Lunatic group may also contain Impalers and Timepumpers.

Locations

Gallery